Include Croatian in language listings
This commit is contained in:
parent
2015aad867
commit
02e5dad29a
@ -820,8 +820,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -803,8 +803,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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//#define LCD_LANGUAGE en
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@ -801,8 +801,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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//#define LCD_LANGUAGE en
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@ -812,8 +812,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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//#define LCD_LANGUAGE en
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@ -814,8 +814,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -837,8 +837,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -820,8 +820,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -815,8 +815,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -828,8 +828,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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//#define LCD_LANGUAGE en
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@ -841,8 +841,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -812,8 +812,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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//#define LCD_LANGUAGE en
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@ -820,8 +820,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -909,8 +909,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -903,8 +903,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -906,8 +906,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -906,8 +906,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -908,8 +908,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
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// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
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//
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// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
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//
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#define LCD_LANGUAGE en
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@ -823,8 +823,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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// Here you may choose the language used by Marlin on the LCD menus, the following
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// list of languages are available:
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
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// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
|
||||
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
|
||||
//
|
||||
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
|
||||
//
|
||||
//#define LCD_LANGUAGE en
|
||||
|
||||
|
@ -814,8 +814,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||
//
|
||||
// Here you may choose the language used by Marlin on the LCD menus, the following
|
||||
// list of languages are available:
|
||||
// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8,
|
||||
// fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
|
||||
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
|
||||
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
|
||||
//
|
||||
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
|
||||
//
|
||||
//#define LCD_LANGUAGE en
|
||||
|
||||
|
@ -42,28 +42,29 @@
|
||||
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
|
||||
|
||||
// Languages
|
||||
// en English
|
||||
// pl Polish
|
||||
// fr French
|
||||
// de German
|
||||
// es Spanish
|
||||
// ru Russian
|
||||
// bg Bulgarian
|
||||
// it Italian
|
||||
// pt Portuguese
|
||||
// pt_utf8 Portuguese (UTF8)
|
||||
// pt-br Portuguese (Brazilian)
|
||||
// pt-br_utf8 Portuguese (Brazilian UTF8)
|
||||
// fi Finnish
|
||||
// an Aragonese
|
||||
// nl Dutch
|
||||
// gl Galician
|
||||
// bg Bulgarian
|
||||
// ca Catalan
|
||||
// eu Basque-Euskera
|
||||
// kana Japanese
|
||||
// kana_utf8 Japanese (UTF8)
|
||||
// cn Chinese
|
||||
// cz Czech
|
||||
// de German
|
||||
// en English
|
||||
// es Spanish
|
||||
// eu Basque-Euskera
|
||||
// fi Finnish
|
||||
// fr French
|
||||
// gl Galician
|
||||
// hr Croatian
|
||||
// it Italian
|
||||
// kana Japanese
|
||||
// kana_utf8 Japanese (UTF8)
|
||||
// nl Dutch
|
||||
// pl Polish
|
||||
// pt Portuguese
|
||||
// pt-br Portuguese (Brazilian)
|
||||
// pt-br_utf8 Portuguese (Brazilian UTF8)
|
||||
// pt_utf8 Portuguese (UTF8)
|
||||
// ru Russian
|
||||
|
||||
#if ENABLED(USE_AUTOMATIC_VERSIONING)
|
||||
#include "_Version.h"
|
||||
|
Loading…
Reference in New Issue
Block a user