LCD: Added Deadzone at 100% Feedrate
This adds a deadzone at 100% Feedrate when changing it at the status screen/main menu. Prevents from unwanted feedrate-changing when navigating back to the main menu and makes it easier to return to 100%.
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@ -77,6 +77,7 @@ static void menu_action_setting_edit_callback_float52(const char* pstr, float* p
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static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned long* ptr, unsigned long minValue, unsigned long maxValue, menuFunc_t callbackFunc);
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static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned long* ptr, unsigned long minValue, unsigned long maxValue, menuFunc_t callbackFunc);
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#define ENCODER_STEPS_PER_MENU_ITEM 5
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#define ENCODER_STEPS_PER_MENU_ITEM 5
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#define ENCODER_FEEDRATE_DEADZONE 10
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/* Helper macros for menus */
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/* Helper macros for menus */
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#define START_MENU() do { \
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#define START_MENU() do { \
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@ -158,10 +159,34 @@ static void lcd_status_screen()
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if (LCD_CLICKED)
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if (LCD_CLICKED)
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{
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{
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currentMenu = lcd_main_menu;
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currentMenu = lcd_main_menu;
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encoderPosition = 0;
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lcd_quick_feedback();
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lcd_quick_feedback();
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}
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}
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feedmultiply += int(encoderPosition);
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encoderPosition = 0;
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// Dead zone at 100% feedrate
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if (feedmultiply < 100 && (feedmultiply + int(encoderPosition)) > 100 ||
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feedmultiply > 100 && (feedmultiply + int(encoderPosition)) < 100)
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{
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encoderPosition = 0;
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feedmultiply = 100;
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}
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if (feedmultiply == 100 && int(encoderPosition) > ENCODER_FEEDRATE_DEADZONE)
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{
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feedmultiply += int(encoderPosition) - ENCODER_FEEDRATE_DEADZONE;
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encoderPosition = 0;
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}
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else if (feedmultiply == 100 && int(encoderPosition) < -ENCODER_FEEDRATE_DEADZONE)
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{
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feedmultiply += int(encoderPosition) + ENCODER_FEEDRATE_DEADZONE;
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encoderPosition = 0;
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}
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else if (feedmultiply != 100)
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{
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feedmultiply += int(encoderPosition);
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encoderPosition = 0;
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}
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if (feedmultiply < 10)
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if (feedmultiply < 10)
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feedmultiply = 10;
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feedmultiply = 10;
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if (feedmultiply > 999)
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if (feedmultiply > 999)
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