diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 72bba0b44..d069253c2 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -7858,18 +7858,20 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c return; } + #define MBL_SEGMENT_END(axis,AXIS) (current_position[AXIS ##_AXIS] + (axis - current_position[AXIS ##_AXIS]) * normalized_dist) + float nx, ny, nz, ne, normalized_dist; int8_t gcx = max(cx1, cx2), gcy = max(cy1, cy2); if (cx2 != cx1 && TEST(x_splits, gcx)) { nx = mbl.get_probe_x(gcx) + home_offset[X_AXIS] + position_shift[X_AXIS]; normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]); - ny = current_position[Y_AXIS] + (y - current_position[Y_AXIS]) * normalized_dist; + ny = MBL_SEGMENT_END(y, Y); CBI(x_splits, gcx); } else if (cy2 != cy1 && TEST(y_splits, gcy)) { ny = mbl.get_probe_y(gcy) + home_offset[Y_AXIS] + position_shift[Y_AXIS]; normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]); - nx = current_position[X_AXIS] + (x - current_position[X_AXIS]) * normalized_dist; + nx = MBL_SEGMENT_END(x, X); CBI(y_splits, gcy); } else { @@ -7879,8 +7881,8 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c return; } - nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist; - ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist; + nz = MBL_SEGMENT_END(z, Z); + ne = MBL_SEGMENT_END(e, E); // Do the split and look for more borders destination[X_AXIS] = nx;