Adaption of LCD info screen

Here comes a compile-time operation to match the extruder symbols on the
info screen to the set number of extruders in configuration.h.
When only one extruder is selected, the "1" on the symbol will not be
displayed.
This commit is contained in:
Jonas 2014-11-12 17:10:48 +01:00
parent 4ffdbcbd4e
commit 0d97dec434
2 changed files with 156 additions and 54 deletions

View File

@ -68,6 +68,113 @@ const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0
}; };
// Here comes a compile-time operation to match the extruder symbols
// on the info screen to the set number of extruders in configuration.h
//
// When only one extruder is selected, the "1" on the symbol will not
// be displayed.
#if EXTRUDERS == 1
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#elif EXTRUDERS == 2
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#else
#define STATUS_SCREENWIDTH 115 //Width in pixels #define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels #define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes #define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
@ -117,5 +224,6 @@ const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0, 0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00 0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
}; };
#endif // Extruders

View File

@ -245,9 +245,6 @@ static void lcd_implementation_status_screen()
u8g.drawBox(38,17,2,2); u8g.drawBox(38,17,2,2);
u8g.setColorIndex(1); // black on white u8g.setColorIndex(1); // black on white
} }
#else
u8g.setPrintPos(31,27);
u8g.print("---");
#endif #endif
// Extruder 3 // Extruder 3
@ -266,9 +263,6 @@ static void lcd_implementation_status_screen()
u8g.drawBox(62,17,2,2); u8g.drawBox(62,17,2,2);
u8g.setColorIndex(1); // black on white u8g.setColorIndex(1); // black on white
} }
#else
u8g.setPrintPos(55,27);
u8g.print("---");
#endif #endif
// Heatbed // Heatbed