Merge pull request #1449 from AnHardt/LostInTranslation3
Solid improvements. Merging.
This commit is contained in:
commit
137ba7b590
@ -534,10 +534,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets. If you see strange or missing characters on yours - try an other definition below.
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß°"
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // with better support for European languages. "ÄäÖöÜüß°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define DISPLAY_CHARSET_DOGM // for full graphics display "ÄäÖÖÜÜß°"
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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@ -540,10 +540,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets. If you see strange or missing characters on yours - try an other definition below.
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß°"
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // with better support for European languages. "ÄäÖöÜüß°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define DISPLAY_CHARSET_DOGM // for full graphics display "ÄäÖÖÜÜß°"
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#define ULTRA_LCD //general LCD support, also 16x2
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#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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@ -544,6 +544,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 0 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 0 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -537,6 +537,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -538,6 +538,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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#define ULTRA_LCD //general LCD support, also 16x2
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#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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#define SDSUPPORT // Enable SD Card Support in Hardware Console
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#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -441,6 +441,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -509,6 +509,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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#define SDSUPPORT // Enable SD Card Support in Hardware Console
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#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -523,6 +523,11 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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#define ABS_PREHEAT_FAN_SPEED 255 // Insert Value between 0 and 255
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//LCD and SD support
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//LCD and SD support
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// Character based displays can have different extended charsets.
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#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
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//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define ULTRA_LCD //general LCD support, also 16x2
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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//#define SDSUPPORT // Enable SD Card Support in Hardware Console
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@ -161,28 +161,22 @@
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// LCD Menu Messages
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// LCD Menu Messages
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#define STR_Ae "Ae" // No charset known now. Default will be overruled when we know.
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// Add your own character. Reference: https://github.com/MarlinFirmware/Marlin/pull/1434 photos
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#define STR_ae "ae"
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// and https://www.sparkfun.com/datasheets/LCD/HD44780.pdf page 17-18
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#define STR_Oe "Oe"
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#ifdef DOGLCD
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#define STR_oe "oe"
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#define STR_Ae "\304" // 'Ä' U8glib
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#define STR_Ue "Ue"
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#define STR_ae "\344" // 'ä'
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#define STR_ue "ue"
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#define STR_Oe "\326" // 'Ö'
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#define STR_sz "ss"
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#define STR_oe STR_Oe // 'ö'
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#define STR_Deg ""
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#define STR_Ue "\334" // 'Ü'
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#define STR_THERMOMETER "\302"
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#define STR_ue STR_Ue // 'ü'
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#define STR_sz "\337" // 'ß'
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#ifdef DISPLAY_CHARSET_DOGM
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#define STR_h2 "\262" // '²'
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#define STR_Ae "\304" // U8glib
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#define STR_h3 "\263" // '³'
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#define STR_ae "\344"
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#define STR_Deg "\260" // '°'
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#define STR_Oe "\326"
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#define STR_oe STR_Oe
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#define STR_Ue "\334"
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#define STR_ue STR_Ue
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#define STR_sz "\337"
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#define STR_Deg "\260"
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#define STR_THERMOMETER "\377"
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#define STR_THERMOMETER "\377"
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#endif
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#else
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#ifdef DISPLAY_CHARSET_HD44870_JAPAN // HD44870 ROM Code: A00 (Japan)
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#ifdef DISPLAY_CHARSET_HD44870_JAPAN // HD44870 ROM Code: A00 (Japan)
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#define STR_ae "\xe1"
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#define STR_ae "\xe1"
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#define STR_Ae STR_ae
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#define STR_Ae STR_ae
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#define STR_oe "\357"
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#define STR_oe "\357"
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@ -190,10 +184,12 @@
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#define STR_ue "\365"
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#define STR_ue "\365"
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#define STR_Ue STR_ue
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#define STR_Ue STR_ue
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#define STR_sz "\342"
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#define STR_sz "\342"
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#define STR_h2 "2"
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#define STR_h3 "3"
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#define STR_Deg "\271"
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#define STR_Deg "\271"
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#define STR_THERMOMETER "\302"
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#define STR_THERMOMETER "\002"
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#endif
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#endif
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#ifdef DISPLAY_CHARSET_HD44870_WESTERN // HD44870 ROM Code: A02 (Western)
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#ifdef DISPLAY_CHARSET_HD44870_WESTERN // HD44870 ROM Code: A02 (Western)
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#define STR_Ae "\216"
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#define STR_Ae "\216"
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#define STR_ae "\204"
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#define STR_ae "\204"
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#define STR_Oe "\211"
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#define STR_Oe "\211"
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@ -201,10 +197,12 @@
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#define STR_Ue "\212"
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#define STR_Ue "\212"
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#define STR_ue "\201"
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#define STR_ue "\201"
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#define STR_sz "\160"
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#define STR_sz "\160"
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#define STR_h2 "\262"
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#define STR_h3 "\263"
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#define STR_Deg "\337"
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#define STR_Deg "\337"
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#define STR_THERMOMETER "\302"
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#define STR_THERMOMETER "\002"
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#endif
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#endif
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#endif
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/*
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/*
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#define TESTSTRING000 "\000\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017"
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#define TESTSTRING000 "\000\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017"
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#define TESTSTRING020 "\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037"
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#define TESTSTRING020 "\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037"
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@ -75,7 +75,7 @@
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#define MSG_TEMPERATURE "Temperatur"
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#define MSG_TEMPERATURE "Temperatur"
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#define MSG_MOTION "Bewegung"
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#define MSG_MOTION "Bewegung"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm" STR_h3
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#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Filament D 1"
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#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Filament D 1"
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#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Filament D 2"
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#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Filament D 2"
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#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Filament D 3"
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#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Filament D 3"
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@ -46,9 +46,9 @@
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#define MSG_FAN_SPEED "Fan speed"
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#define MSG_FAN_SPEED "Fan speed"
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#define MSG_FLOW "Flow"
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#define MSG_FLOW "Flow"
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#define MSG_CONTROL "Control"
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#define MSG_CONTROL "Control"
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#define MSG_MIN " \002 Min"
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#define MSG_MIN " " STR_THERMOMETER " Min"
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#define MSG_MAX " \002 Max"
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#define MSG_MAX " " STR_THERMOMETER " Max"
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#define MSG_FACTOR " \002 Fact"
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#define MSG_FACTOR " " STR_THERMOMETER " Fact"
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#define MSG_AUTOTEMP "Autotemp"
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#define MSG_AUTOTEMP "Autotemp"
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#define MSG_ON "On "
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#define MSG_ON "On "
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#define MSG_OFF "Off"
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#define MSG_OFF "Off"
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@ -76,7 +76,7 @@
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#define MSG_TEMPERATURE "Temperature"
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#define MSG_TEMPERATURE "Temperature"
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#define MSG_MOTION "Motion"
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#define MSG_MOTION "Motion"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm" STR_h3
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#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1"
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#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1"
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#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2"
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#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2"
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#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3"
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#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3"
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