parent
1165e83263
commit
14e60f0d3b
@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -475,7 +475,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -475,7 +475,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -484,7 +484,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -486,7 +486,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -509,7 +509,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -490,7 +490,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -507,7 +507,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -513,7 +513,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -484,7 +484,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -492,7 +492,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -537,7 +537,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -537,7 +537,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -537,7 +537,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -533,7 +533,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -543,7 +543,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -495,7 +495,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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@ -488,7 +488,7 @@
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#define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration for travel (non printing) moves
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#define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration for travel (non printing) moves
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/**
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/**
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* Defult Jerk (mm/s)
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* Default Jerk (mm/s)
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*
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*
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* "Jerk" specifies the minimum speed change that requires acceleration.
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* When changing speed and direction, if the difference is less than the
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* When changing speed and direction, if the difference is less than the
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Reference in New Issue
Block a user