Merge pull request #1348 from stv0g/LogoLCD
Adding new Marlin to splash screen
This commit is contained in:
commit
1d4af46496
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Documentation/Logo/Marlin Logo LCD High.png
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Documentation/Logo/Marlin Logo LCD High.png
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Documentation/Logo/Marlin Logo LCD Low.png
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Documentation/Logo/Marlin Logo LCD Low.png
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@ -24,8 +24,11 @@
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// User-specified version info of this build to display in [Pronterface, etc] terminal window during
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// startup. Implementation of an idea by Prof Braino to inform user that any changes made to this
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// build by the user have been successfully uploaded into firmware.
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#define STRING_VERSION "v1.0.2"
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#define STRING_URL "reprap.org"
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#define STRING_VERSION_CONFIG_H __DATE__ " " __TIME__ // build date and time
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#define STRING_CONFIG_H_AUTHOR "(none, default config)" // Who made the changes.
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#define STRING_SPLASH STRING_VERSION " - " STRING_URL // will be shown during bootup
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// SERIAL_PORT selects which serial port should be used for communication with the host.
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// This allows the connection of wireless adapters (for instance) to non-default port pins.
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@ -1,28 +1,78 @@
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#define START_BMPWIDTH 60 //Width in pixels - http://www.digole.com/tools/PicturetoC_Hex_converter.php
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#define START_BMPHEIGHT 64 //Height in pixels
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#define START_BMPBYTEWIDTH 8 //Width in bytes
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const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
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0x1f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0x30,0x00,0x00,0x00,0x00,0x00,0x3f,0xff,
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0x40,0x00,0x00,0x00,0x00,0x00,0x1f,0xff,
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0xc0,0x00,0x00,0x00,0x00,0x00,0x0f,0xff,
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0x80,0x83,0x00,0x00,0x01,0x80,0x07,0xff,
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0x83,0xef,0xc0,0x00,0x01,0x8c,0x03,0xff,
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0x87,0xff,0xe0,0x00,0x01,0x8c,0x01,0xff,
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0x8e,0x38,0x60,0x00,0x01,0x80,0x00,0xff,
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0x8c,0x18,0x67,0xe0,0xf9,0x8c,0x7e,0x7f,
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0x8c,0x18,0x6f,0xf1,0xfd,0x8c,0xfe,0x3f,
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0x8c,0x18,0x6e,0x31,0x8d,0x8c,0xc7,0x1f,
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0x8c,0x18,0x6c,0x39,0x8d,0x8c,0xc3,0x1f,
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0x8c,0x18,0x6c,0x19,0x81,0x8c,0xc3,0x1f,
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0x8c,0x18,0x6e,0x19,0x81,0x8c,0xc3,0x1f,
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0x8c,0x18,0x6f,0x9f,0x81,0xef,0xc3,0x1f,
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0x8c,0x18,0x67,0xdf,0x80,0xef,0xc3,0x1f,
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0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,
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0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x2f,
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0x30,0x00,0x00,0x00,0x00,0x00,0x00,0xcf,
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0x1f,0xff,0xff,0xff,0xff,0xff,0xff,0x8f
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};
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// BitMap for splashscreen
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// Generated with: http://www.digole.com/tools/PicturetoC_Hex_converter.php
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// Please note that using the high-res version takes about 0.5KB of
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#ifdef START_BMPHIGH
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#define START_BMPWIDTH 112
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#define START_BMPHEIGHT 38
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#define START_BMPBYTEWIDTH 14
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#define START_BMPBYTES 532 // START_BMPWIDTH * START_BMPHEIGHT / 8
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const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
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0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
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,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
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,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0xff,0xff
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,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0xff,0xff
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,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xff,0xff
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,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
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,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7f,0xff
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,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x3f,0xff
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,0xc0,0x0f,0xc0,0xfc,0x00,0x00,0x00,0x00,0x00,0x78,0x18,0x00,0x1f,0xff
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,0xc0,0x3f,0xe1,0xff,0x00,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x0f,0xff
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,0xc0,0x7f,0xf3,0xff,0x80,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x07,0xff
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,0xc0,0xff,0xff,0xff,0xc0,0x00,0x00,0x00,0x00,0x78,0x3c,0x00,0x03,0xff
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,0xc1,0xf8,0x7f,0x87,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xff
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,0xc1,0xf0,0x3f,0x03,0xe0,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0xff
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,0xc1,0xe0,0x1e,0x01,0xe0,0x1f,0x00,0x03,0xe0,0x78,0x3c,0x03,0xf0,0x7f
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,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0xc0,0x0f,0xf8,0x78,0x3c,0x07,0xfc,0x3f
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,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0xe0,0x1f,0xfc,0x78,0x3c,0x0f,0xfe,0x1f
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,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0xf0,0x3f,0xfe,0x78,0x3c,0x1f,0xfe,0x0f
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,0xc1,0xe0,0x1e,0x01,0xe3,0xf3,0xf8,0x3f,0x3e,0x78,0x3c,0x3f,0x3f,0x07
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,0xc1,0xe0,0x1e,0x01,0xe7,0xe0,0xfc,0x7c,0x1f,0x78,0x3c,0x3e,0x1f,0x07
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,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x7c,0x7c,0x0f,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x7c,0x78,0x0f,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe7,0x80,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe7,0xc0,0x3c,0x78,0x00,0x78,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe3,0xe0,0x3c,0x78,0x00,0x7c,0x3c,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe3,0xff,0x3f,0xf8,0x00,0x7f,0xbc,0x3c,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe1,0xff,0x3f,0xf8,0x00,0x3f,0xbf,0xfc,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe0,0xff,0x3f,0xf8,0x00,0x1f,0xbf,0xfc,0x0f,0x03
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,0xc1,0xe0,0x1e,0x01,0xe0,0x7f,0x3f,0xf8,0x00,0x0f,0xbf,0xfc,0x0f,0x03
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,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07
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,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06
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,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0e
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,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1c
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,0x1e,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78
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,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf0
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,0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x80 };
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#else
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#define START_BMPWIDTH 56
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#define START_BMPHEIGHT 19
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#define START_BMPBYTEWIDTH 7
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#define START_BMPBYTES 133 // START_BMPWIDTH * START_BMPHEIGHT / 8
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const unsigned char start_bmp[START_BMPBYTES] PROGMEM = {
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0x1f,0xff,0xff,0xff,0xff,0xff,0xff
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,0x60,0x00,0x00,0x00,0x00,0x01,0xff
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,0x40,0x00,0x00,0x00,0x00,0x00,0xff
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,0x80,0x00,0x00,0x00,0x00,0x00,0x7f
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,0x83,0xcf,0x00,0x00,0x0c,0x30,0x3f
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,0x87,0xff,0x80,0x00,0x0c,0x30,0x1f
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,0x86,0x79,0x80,0x00,0x0c,0x00,0x0f
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,0x8c,0x30,0xc7,0x83,0x8c,0x30,0xe7
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,0x8c,0x30,0xcf,0xc7,0xcc,0x31,0xf3
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,0x8c,0x30,0xdc,0xec,0xec,0x33,0xb9
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,0x8c,0x30,0xd8,0x6c,0x6c,0x33,0x19
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,0x8c,0x30,0xd0,0x6c,0x0c,0x33,0x19
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,0x8c,0x30,0xd8,0x6c,0x0c,0x33,0x19
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,0x8c,0x30,0xdc,0x6c,0x0e,0x3b,0x19
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,0x8c,0x30,0xcf,0x7c,0x07,0x9f,0x19
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,0x8c,0x30,0xc7,0x7c,0x03,0x8f,0x19
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,0x40,0x00,0x00,0x00,0x00,0x00,0x02
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,0x60,0x00,0x00,0x00,0x00,0x00,0x06
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,0x1f,0xff,0xff,0xff,0xff,0xff,0xf8 };
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#endif
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// Here comes a compile-time operation to match the extruder symbols
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// on the info screen to the set number of extruders in configuration.h
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@ -86,46 +86,53 @@ U8GLIB_NHD_C12864 u8g(DOGLCD_CS, DOGLCD_A0);
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U8GLIB_DOGM128 u8g(DOGLCD_CS, DOGLCD_A0); // HW-SPI Com: CS, A0
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#endif
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static void lcd_implementation_init() {
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#ifdef LCD_PIN_BL
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pinMode(LCD_PIN_BL, OUTPUT); // Enable LCD backlight
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digitalWrite(LCD_PIN_BL, HIGH);
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static void lcd_implementation_init()
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{
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#ifdef LCD_PIN_BL // Enable LCD backlight
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pinMode(LCD_PIN_BL, OUTPUT);
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digitalWrite(LCD_PIN_BL, HIGH);
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#endif
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u8g.setContrast(lcd_contrast);
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/*
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// Uncomment this if you have the first generation (V1.10) of STBs board
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pinMode(17, OUTPUT); // Enable LCD backlight
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digitalWrite(17, HIGH);
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//*/
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u8g.firstPage();
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u8g.setContrast(lcd_contrast);
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// FIXME: remove this workaround
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// Uncomment this if you have the first generation (V1.10) of STBs board
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// pinMode(17, OUTPUT); // Enable LCD backlight
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// digitalWrite(17, HIGH);
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#ifdef LCD_SCREEN_ROT_90
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u8g.setRot90(); // Rotate screen by 90°
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#elif defined(LCD_SCREEN_ROT_180)
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u8g.setRot180(); // Rotate screen by 180°
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#elif defined(LCD_SCREEN_ROT_270)
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u8g.setRot270(); // Rotate screen by 270°
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#endif
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// FIXME: whats the purpose of the box? Maybe clear screen?
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u8g.firstPage();
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do {
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u8g.setFont(u8g_font_6x10_marlin);
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u8g.setColorIndex(1);
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u8g.drawBox (0, 0, u8g.getWidth(), u8g.getHeight());
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u8g.setColorIndex(1);
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} while( u8g.nextPage() );
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u8g.setFont(u8g_font_6x10_marlin);
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u8g.setColorIndex(1);
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u8g.drawBox (0, 0, u8g.getWidth(), u8g.getHeight());
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u8g.setColorIndex(1);
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} while(u8g.nextPage());
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#if defined(LCD_SCREEN_ROT_90)
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u8g.setRot90(); // Rotate screen by 90°
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#elif defined(LCD_SCREEN_ROT_180)
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u8g.setRot180(); // Rotate screen by 180°
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#elif defined(LCD_SCREEN_ROT_270)
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u8g.setRot270(); // Rotate screen by 270°
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#endif
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u8g.firstPage();
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do {
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// RepRap init bmp
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u8g.drawBitmapP(7,7,START_BMPBYTEWIDTH,START_BMPHEIGHT,start_bmp);
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// Welcome message
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// Show splashscreen
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int off = (u8g.getWidth() - START_BMPWIDTH) / 2;
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int txtX = (u8g.getWidth() - sizeof(STRING_SPLASH) - 1) / 2;
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int txtY = u8g.getHeight() - 10;
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u8g.firstPage();
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do {
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#ifdef START_BMPHIGH
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u8g.drawBitmapP(off, off, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp);
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#else
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u8g.setScale2x2();
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u8g.drawBitmapP(off, off, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp);
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u8g.undoScale();
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#endif
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u8g.setFont(u8g_font_5x8);
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u8g.drawStr(7, 51, "V" MARLIN_VERSION " - marlin.reprap.org");
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} while( u8g.nextPage() );
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u8g.drawStr(txtX, txtY, STRING_SPLASH);
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} while(u8g.nextPage());
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}
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static void lcd_implementation_clear() { } // Automatically cleared by Picture Loop
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