A single generate_click lambda
This commit is contained in:
parent
c014f8dc78
commit
1eeef30097
@ -765,14 +765,19 @@ void MarlinUI::update() {
|
||||
|
||||
// If the action button is pressed...
|
||||
static bool wait_for_unclick; // = 0
|
||||
#if ENABLED(TOUCH_BUTTONS)
|
||||
if (touch_buttons) {
|
||||
if (!wait_for_unclick && (buttons & EN_C)) { // If not waiting for a debounce release:
|
||||
auto generate_click = [&]() {
|
||||
if (!wait_for_unclick) { // If not waiting for a debounce release:
|
||||
wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
|
||||
lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
|
||||
wait_for_user = false; // - Any click clears wait for user
|
||||
quick_feedback(); // - Always make a click sound
|
||||
}
|
||||
};
|
||||
|
||||
#if ENABLED(TOUCH_BUTTONS)
|
||||
if (touch_buttons) {
|
||||
if (buttons & EN_C)
|
||||
generate_click();
|
||||
else if (buttons & (EN_A | EN_B)) { // Ignore the encoder if clicked, to prevent "slippage"
|
||||
const millis_t ms = millis();
|
||||
if (ELAPSED(ms, next_button_update_ms)) {
|
||||
@ -790,19 +795,16 @@ void MarlinUI::update() {
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif //TOUCH_BUTTONS
|
||||
#endif // TOUCH_BUTTONS
|
||||
{
|
||||
//
|
||||
// Integrated LCD click handling via button_pressed()
|
||||
//
|
||||
if (!external_control && button_pressed()) {
|
||||
if (!wait_for_unclick) { // If not waiting for a debounce release:
|
||||
wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
|
||||
lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
|
||||
wait_for_user = false; // - Any click clears wait for user
|
||||
quick_feedback(); // - Always make a click sound
|
||||
if (!external_control && button_pressed())
|
||||
generate_click();
|
||||
else
|
||||
wait_for_unclick = false;
|
||||
}
|
||||
}
|
||||
else wait_for_unclick = false;
|
||||
|
||||
#if HAS_DIGITAL_BUTTONS && (BUTTON_EXISTS(BACK) || ENABLED(TOUCH_BUTTONS))
|
||||
if (LCD_BACK_CLICKED()) {
|
||||
|
Loading…
Reference in New Issue
Block a user