Fix: Junction Deviation calculates wrong cos(theta) on CoreXY (#12879)
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@ -2392,6 +2392,15 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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};
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};
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#endif
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#endif
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#if IS_CORE && ENABLED(JUNCTION_DEVIATION)
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/**
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* On CoreXY the length of the vector [A,B] is SQRT(2) times the length of the head movement vector [X,Y].
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* So taking Z and E into account, we cannot scale to a unit vector with "inverse_millimeters".
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* => normalize the complete junction vector
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*/
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normalize_junction_vector(unit_vec);
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#endif
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// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
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// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
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if (moves_queued && !UNEAR_ZERO(previous_nominal_speed_sqr)) {
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if (moves_queued && !UNEAR_ZERO(previous_nominal_speed_sqr)) {
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// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
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// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
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