Fix starting fan with bad material preset index (#19773)
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@ -44,24 +44,17 @@
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//
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void Temperature::lcd_preheat(const int16_t e, const int8_t indh, const int8_t indb) {
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UNUSED(e); UNUSED(indh); UNUSED(indb);
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#if HAS_HOTEND
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if (indh >= 0 && ui.material_preset[indh].hotend_temp > 0)
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setTargetHotend(_MIN(thermalManager.heater_maxtemp[e] - HOTEND_OVERSHOOT, ui.material_preset[indh].hotend_temp), e);
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#else
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UNUSED(e); UNUSED(indh);
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#endif
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#if HAS_HEATED_BED
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if (indb >= 0 && ui.material_preset[indb].bed_temp > 0) setTargetBed(ui.material_preset[indb].bed_temp);
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#else
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UNUSED(indb);
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#endif
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#if HAS_FAN
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set_fan_speed((
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#if FAN_COUNT > 1
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active_extruder < FAN_COUNT ? active_extruder :
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#endif
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0), ui.material_preset[indh].fan_speed
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);
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if (indh >= 0)
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set_fan_speed(active_extruder < (FAN_COUNT) ? active_extruder : 0, ui.material_preset[indh].fan_speed);
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#endif
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ui.return_to_status();
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}
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@ -93,7 +86,9 @@ void Temperature::lcd_preheat(const int16_t e, const int8_t indh, const int8_t i
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#endif
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void do_preheat_end_m() { _preheat_end(editable.int8, 0); }
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void do_preheat_end_m() {
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_preheat_end(editable.int8, 0);
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}
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#if HAS_MULTI_HOTEND || HAS_HEATED_BED
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