Use new attribute macros in more places
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85b967657e
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@ -29,12 +29,12 @@
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#define XYZ 3
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#define XYZ 3
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#define FORCE_INLINE __attribute__((always_inline)) inline
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#define FORCE_INLINE __attribute__((always_inline)) inline
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#define _UNUSED __attribute__((unused))
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#define _O0 __attribute__((optimize("O0")))
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#define _O0 __attribute__((optimize("O0")))
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#define _Os __attribute__((optimize("Os")))
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#define _Os __attribute__((optimize("Os")))
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#define _O1 __attribute__((optimize("O1")))
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#define _O1 __attribute__((optimize("O1")))
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#define _O2 __attribute__((optimize("O2")))
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#define _O2 __attribute__((optimize("O2")))
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#define _O3 __attribute__((optimize("O3")))
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#define _O3 __attribute__((optimize("O3")))
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// Bracket code that shouldn't be interrupted
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// Bracket code that shouldn't be interrupted
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#ifndef CRITICAL_SECTION_START
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#ifndef CRITICAL_SECTION_START
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@ -12,9 +12,9 @@
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* @param strokes number of strokes to execute
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* @param strokes number of strokes to execute
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*/
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*/
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void Nozzle::stroke(
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void Nozzle::stroke(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &end,
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_UNUSED point_t const &end,
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__attribute__((unused)) uint8_t const &strokes
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_UNUSED uint8_t const &strokes
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) {
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) {
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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@ -56,10 +56,10 @@ void Nozzle::stroke(
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* @param objects number of objects to create
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* @param objects number of objects to create
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*/
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*/
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void Nozzle::zigzag(
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void Nozzle::zigzag(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &end,
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_UNUSED point_t const &end,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) uint8_t const &objects
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_UNUSED uint8_t const &objects
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) {
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) {
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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const float A = nozzle_clean_horizontal ? nozzle_clean_height : nozzle_clean_length, // [twice the] Amplitude
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const float A = nozzle_clean_horizontal ? nozzle_clean_height : nozzle_clean_length, // [twice the] Amplitude
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@ -114,10 +114,10 @@ void Nozzle::zigzag(
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* @param radius radius of circle
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* @param radius radius of circle
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*/
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*/
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void Nozzle::circle(
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void Nozzle::circle(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &middle,
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_UNUSED point_t const &middle,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) float const &radius
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_UNUSED float const &radius
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) {
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) {
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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if (strokes == 0) return;
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if (strokes == 0) return;
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@ -177,10 +177,10 @@ void Nozzle::circle(
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* @param argument depends on the cleaning pattern
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* @param argument depends on the cleaning pattern
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*/
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*/
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void Nozzle::clean(
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void Nozzle::clean(
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__attribute__((unused)) uint8_t const &pattern,
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_UNUSED uint8_t const &pattern,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) float const &radius,
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_UNUSED float const &radius,
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__attribute__((unused)) uint8_t const &objects
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_UNUSED uint8_t const &objects
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) {
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) {
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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#if ENABLED(NOZZLE_CLEAN_FEATURE)
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#if ENABLED(DELTA)
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#if ENABLED(DELTA)
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@ -209,7 +209,7 @@ void Nozzle::clean(
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}
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}
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void Nozzle::park(
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void Nozzle::park(
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__attribute__((unused)) uint8_t const &z_action
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_UNUSED uint8_t const &z_action
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) {
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) {
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#if ENABLED(NOZZLE_PARK_FEATURE)
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#if ENABLED(NOZZLE_PARK_FEATURE)
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float const z = current_position[Z_AXIS];
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float const z = current_position[Z_AXIS];
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@ -50,10 +50,10 @@ class Nozzle {
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* @param strokes number of strokes to execute
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* @param strokes number of strokes to execute
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*/
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*/
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static void stroke(
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static void stroke(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &end,
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_UNUSED point_t const &end,
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__attribute__((unused)) uint8_t const &strokes
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_UNUSED uint8_t const &strokes
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) __attribute__((optimize ("Os")));
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) _Os;
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/**
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/**
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* @brief Zig-zag clean pattern
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* @brief Zig-zag clean pattern
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@ -65,11 +65,11 @@ class Nozzle {
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* @param objects number of objects to create
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* @param objects number of objects to create
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*/
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*/
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static void zigzag(
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static void zigzag(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &end,
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_UNUSED point_t const &end,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) uint8_t const &objects
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_UNUSED uint8_t const &objects
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) __attribute__((optimize ("Os")));
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) _Os;
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/**
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/**
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* @brief Circular clean pattern
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* @brief Circular clean pattern
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@ -80,11 +80,11 @@ class Nozzle {
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* @param radius radius of circle
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* @param radius radius of circle
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*/
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*/
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static void circle(
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static void circle(
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__attribute__((unused)) point_t const &start,
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_UNUSED point_t const &start,
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__attribute__((unused)) point_t const &middle,
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_UNUSED point_t const &middle,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) float const &radius
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_UNUSED float const &radius
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) __attribute__((optimize ("Os")));
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) _Os;
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public:
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public:
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/**
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/**
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@ -95,15 +95,15 @@ class Nozzle {
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* @param argument depends on the cleaning pattern
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* @param argument depends on the cleaning pattern
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*/
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*/
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static void clean(
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static void clean(
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__attribute__((unused)) uint8_t const &pattern,
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_UNUSED uint8_t const &pattern,
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__attribute__((unused)) uint8_t const &strokes,
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_UNUSED uint8_t const &strokes,
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__attribute__((unused)) float const &radius,
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_UNUSED float const &radius,
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__attribute__((unused)) uint8_t const &objects = 0
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_UNUSED uint8_t const &objects = 0
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) __attribute__((optimize ("Os")));
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) _Os;
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static void park(
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static void park(
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__attribute__((unused)) uint8_t const &z_action
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_UNUSED uint8_t const &z_action
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) __attribute__((optimize ("Os")));
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) _Os;
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};
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};
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#endif
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#endif
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31
Marlin/spi.h
31
Marlin/spi.h
@ -27,37 +27,26 @@
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#include "softspi.h"
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#include "softspi.h"
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template<uint8_t MisoPin, uint8_t MosiPin, uint8_t SckPin>
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template<uint8_t MisoPin, uint8_t MosiPin, uint8_t SckPin>
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class Spi {
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class SPI {
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static SoftSPI<MisoPin, MosiPin, SckPin> softSpi;
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static SoftSPI<MisoPin, MosiPin, SckPin> softSPI;
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public:
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public:
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inline __attribute__((always_inline))
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FORCE_INLINE static void init() { softSPI.begin(); }
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static void init() {
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FORCE_INLINE static void send(uint8_t data) { softSPI.send(data); }
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softSpi.begin();
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FORCE_INLINE static uint8_t receive() { return softSPI.receive(); }
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}
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inline __attribute__((always_inline))
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static void send(uint8_t data) {
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softSpi.send(data);
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}
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inline __attribute__((always_inline))
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static uint8_t receive() {
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return softSpi.receive();
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}
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};
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};
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//hardware spi
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// Hardware SPI
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template<>
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template<>
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class Spi<MISO_PIN, MOSI_PIN, SCK_PIN> {
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class SPI<MISO_PIN, MOSI_PIN, SCK_PIN> {
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public:
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public:
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inline __attribute__((always_inline))
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FORCE_INLINE static void init() {
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static void init() {
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OUT_WRITE(SCK_PIN, LOW);
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OUT_WRITE(SCK_PIN, LOW);
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OUT_WRITE(MOSI_PIN, HIGH);
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OUT_WRITE(MOSI_PIN, HIGH);
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SET_INPUT(MISO_PIN);
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SET_INPUT(MISO_PIN);
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WRITE(MISO_PIN, HIGH);
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WRITE(MISO_PIN, HIGH);
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}
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}
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inline __attribute__((always_inline))
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FORCE_INLINE static uint8_t receive() {
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static uint8_t receive() {
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SPDR = 0;
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SPDR = 0;
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for (;!TEST(SPSR, SPIF););
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for (;!TEST(SPSR, SPIF););
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return SPDR;
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return SPDR;
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@ -65,4 +54,4 @@ class Spi<MISO_PIN, MOSI_PIN, SCK_PIN> {
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};
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};
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#endif
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#endif // __SPI_H__
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@ -935,7 +935,7 @@ void Temperature::updateTemperaturesFromRawValues() {
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#ifndef MAX6675_DO_PIN
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#ifndef MAX6675_DO_PIN
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#define MAX6675_DO_PIN MISO_PIN
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#define MAX6675_DO_PIN MISO_PIN
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#endif
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#endif
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Spi<MAX6675_DO_PIN, MOSI_PIN, MAX6675_SCK_PIN> max6675_spi;
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SPI<MAX6675_DO_PIN, MOSI_PIN, MAX6675_SCK_PIN> max6675_spi;
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#endif
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#endif
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/**
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/**
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@ -288,8 +288,7 @@ class Temperature {
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/**
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/**
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* Call periodically to manage heaters
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* Call periodically to manage heaters
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*/
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*/
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//static void manage_heater(); // changed to address compiler error
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static void manage_heater() _O2; // Added _O2 to work around a compiler error
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static void manage_heater() __attribute__((__optimize__("O2")));
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/**
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/**
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* Preheating hotends
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* Preheating hotends
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