Don't raise Z if only homing Z
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@ -2914,7 +2914,8 @@ inline void gcode_G28() {
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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// Raise Z before homing, if specified
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// Raise Z before homing X or Y, if specified
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if (home_all_axis || homeX || homeY) {
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float z_dest = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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float z_dest = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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if (z_dest > current_position[Z_AXIS]) {
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if (z_dest > current_position[Z_AXIS]) {
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@ -2936,6 +2937,7 @@ inline void gcode_G28() {
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destination[Z_AXIS] = current_position[Z_AXIS] = z_dest;
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destination[Z_AXIS] = current_position[Z_AXIS] = z_dest;
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}
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}
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}
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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