fixup the indentation

This commit is contained in:
Roxy-3D 2017-02-22 07:23:54 -07:00 committed by GitHub
parent e443e0e2a9
commit 584d147a02

View File

@ -417,21 +417,21 @@ uint16_t max_display_update_time = 0;
* General function to go directly to a screen
*/
void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder = 0) {
#ifdef DOUBLE_CLICK_JUMPS_TO_Z_BABYSTEPPING
#if ENABLED(BABYSTEPPING)
if (currentScreen==lcd_status_screen && screen==lcd_main_menu) // We are in leaving the status screen to goto the main_menu
status_screen_click_time = millis(); // screen. Mark the time so we know how quick the user is
// pressing buttons.
if (currentScreen==lcd_main_menu) {
if ( screen==lcd_status_screen && status_screen_click_time+DOUBLE_CLICK_TIME_WINDOW>millis() ) {
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
status_screen_click_time = 0;
lcd_babystep_z();
return;
}
}
#endif
#endif
#ifdef DOUBLE_CLICK_JUMPS_TO_Z_BABYSTEPPING
#if ENABLED(BABYSTEPPING)
if (currentScreen==lcd_status_screen && screen==lcd_main_menu) // We are in leaving the status screen to goto the main_menu
status_screen_click_time = millis(); // screen. Mark the time so we know how quick the user is
// pressing buttons.
if (currentScreen==lcd_main_menu) {
if ( screen==lcd_status_screen && status_screen_click_time+DOUBLE_CLICK_TIME_WINDOW>millis() ) {
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
status_screen_click_time = 0;
lcd_babystep_z();
return;
}
}
#endif
#endif
if (currentScreen != screen) {
currentScreen = screen;
encoderPosition = encoder;