Unify status scrolling further
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c4443f885e
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58bca67883
@ -660,32 +660,21 @@ void MarlinUI::draw_status_message(const bool blink) {
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lcd_put_u8str(status_message);
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// Fill the rest with spaces
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while (slen < LCD_WIDTH) {
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lcd_put_wchar(' ');
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++slen;
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}
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while (slen < LCD_WIDTH) { lcd_put_wchar(' '); ++slen; }
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}
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else {
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// String is larger than the available space in screen.
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// Get a pointer to the next valid UTF8 character
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const char *stat = status_message + status_scroll_offset;
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// Get the string remaining length
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const uint8_t rlen = utf8_strlen(stat);
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// If we have enough characters to display
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if (rlen >= LCD_WIDTH) {
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// The remaining string fills the screen - Print it
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lcd_put_u8str_max(stat, LCD_WIDTH);
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}
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else {
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// The remaining string does not completely fill the screen
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// and the string remaining length
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uint8_t rlen;
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const char *stat = status_and_len(rlen);
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lcd_put_u8str_max(stat, LCD_WIDTH); // The string leaves space
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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// If the remaining string doesn't completely fill the screen
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if (rlen < LCD_WIDTH) {
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lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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lcd_put_wchar('.');
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if (--chars)
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@ -694,15 +683,7 @@ void MarlinUI::draw_status_message(const bool blink) {
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}
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if (last_blink != blink) {
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last_blink = blink;
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// Adjust by complete UTF8 characters
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if (status_scroll_offset < slen) {
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status_scroll_offset++;
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while (!START_OF_UTF8_CHAR(status_message[status_scroll_offset]))
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status_scroll_offset++;
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}
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else
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status_scroll_offset = 0;
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advance_status_scroll();
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}
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}
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#else
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@ -612,31 +612,24 @@ void MarlinUI::draw_status_message(const bool blink) {
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if (slen <= LCD_WIDTH) {
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// The string fits within the line. Print with no scrolling
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lcd_put_u8str(status_message);
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for (; slen < LCD_WIDTH; ++slen) lcd_put_wchar(' ');
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while (slen < LCD_WIDTH) { lcd_put_wchar(' '); ++slen; }
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}
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else {
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// String is longer than the available space
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// Get a pointer to the next valid UTF8 character
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const char *stat = status_message + status_scroll_offset;
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// Get the string remaining length
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const uint8_t rlen = utf8_strlen(stat);
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if (rlen >= LCD_WIDTH) {
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// The remaining string fills the screen - Print it
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// and the string remaining length
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uint8_t rlen;
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const char *stat = status_and_len(rlen);
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lcd_put_u8str_max(stat, LCD_PIXEL_WIDTH);
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}
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else {
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// The remaining string does not completely fill the screen
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lcd_put_u8str_max(stat, LCD_PIXEL_WIDTH); // The string leaves space
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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// If the remaining string doesn't completely fill the screen
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if (rlen < LCD_WIDTH) {
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lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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lcd_put_wchar('.');
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if (--chars) {
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// Print a second copy of the message
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if (--chars) { // Print a second copy of the message
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lcd_put_u8str_max(status_message, LCD_PIXEL_WIDTH - (rlen + 2) * (MENU_FONT_WIDTH));
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lcd_put_wchar(' ');
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}
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@ -644,15 +637,7 @@ void MarlinUI::draw_status_message(const bool blink) {
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}
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if (last_blink != blink) {
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last_blink = blink;
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// Adjust by complete UTF8 characters
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if (status_scroll_offset < slen) {
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status_scroll_offset++;
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while (!START_OF_UTF8_CHAR(status_message[status_scroll_offset]))
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status_scroll_offset++;
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}
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else
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status_scroll_offset = 0;
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advance_status_scroll();
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}
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}
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@ -627,43 +627,27 @@ void ST7920_Lite_Status_Screen::draw_status_message() {
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if (slen <= LCD_WIDTH) {
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// String fits the LCD, so just print it
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write_str(str);
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for (; slen < LCD_WIDTH; ++slen) write_byte(' ');
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while (slen < LCD_WIDTH) { write_byte(' '); ++slen; }
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}
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else {
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// String is larger than the available space in screen.
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// Get a pointer to the next valid UTF8 character
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const char *stat = str + ui.status_scroll_offset;
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// Get the string remaining length
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const uint8_t rlen = utf8_strlen(stat);
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// If we have enough characters to display
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if (rlen >= LCD_WIDTH) {
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// The remaining string fills the screen - Print it
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// and the string remaining length
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uint8_t rlen;
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const char *stat = ui.status_and_len(rlen);
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write_str(stat, LCD_WIDTH);
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}
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else {
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// The remaining string does not completely fill the screen
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write_str(stat); // The string leaves space
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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// If the remaining string doesn't completely fill the screen
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if (rlen < LCD_WIDTH) {
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write_byte('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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write_byte('.');
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if (--chars)
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write_str(str, chars); // Print a second copy of the message
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if (--chars) write_str(str, chars); // Print a second copy of the message
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}
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}
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// Adjust by complete UTF8 characters
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if (ui.status_scroll_offset < slen) {
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ui.status_scroll_offset++;
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while (!START_OF_UTF8_CHAR(str[ui.status_scroll_offset]))
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ui.status_scroll_offset++;
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}
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else
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ui.status_scroll_offset = 0;
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ui.advance_status_scroll();
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}
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#else
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@ -1162,6 +1162,21 @@ void MarlinUI::update() {
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/////////////// Status Line ////////////////
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////////////////////////////////////////////
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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void MarlinUI::advance_status_scroll() {
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// Advance by one UTF8 code-word
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if (status_scroll_offset < utf8_strlen(status_message))
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while (!START_OF_UTF8_CHAR(status_message[++status_scroll_offset]));
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else
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status_scroll_offset = 0;
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}
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char* MarlinUI::status_and_len(uint8_t &len) {
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char *out = status_message + status_scroll_offset;
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len = utf8_strlen(out);
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return out;
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}
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#endif
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void MarlinUI::finish_status(const bool persist) {
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#if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE > 0))
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@ -1179,7 +1194,7 @@ void MarlinUI::update() {
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next_filament_display = millis() + 5000UL; // Show status message for 5s
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#endif
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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#if HAS_SPI_LCD && ENABLED(STATUS_MESSAGE_SCROLLING)
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status_scroll_offset = 0;
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#endif
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@ -277,10 +277,15 @@ public:
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static char status_message[];
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static bool has_status();
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static uint8_t status_message_level; // Higher levels block lower levels
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static inline void reset_alert_level() { status_message_level = 0; }
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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static uint8_t status_scroll_offset;
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static void advance_status_scroll();
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static char* status_and_len(uint8_t &len);
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#endif
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#if HAS_PRINT_PROGRESS
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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static uint8_t progress_bar_percent;
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@ -327,9 +332,6 @@ public:
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#endif
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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static uint8_t status_scroll_offset;
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#endif
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static uint8_t lcd_status_update_delay;
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#if HAS_LCD_CONTRAST
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@ -520,7 +522,7 @@ private:
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static void _synchronize();
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#if HAS_SPI_LCD || ENABLED(EXTENSIBLE_UI)
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static void finishstatus(const bool persist);
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static void finish_status(const bool persist);
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#endif
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#if HAS_SPI_LCD
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