Use arc moves for G26 if enabled (#10696)
Co-Authored-By: ManuelMcLure <manuelmclure@users.noreply.github.com>
This commit is contained in:
parent
325bbbc8c2
commit
6671c064cd
@ -56,6 +56,10 @@
|
||||
#define G26_OK false
|
||||
#define G26_ERR true
|
||||
|
||||
#if ENABLED(ARC_SUPPORT)
|
||||
void plan_arc(const float (&cart)[XYZE], const float (&offset)[2], const uint8_t clockwise);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* G26 Mesh Validation Tool
|
||||
*
|
||||
@ -219,9 +223,9 @@ mesh_index_pair find_closest_circle_to_print(const float &X, const float &Y) {
|
||||
|
||||
void G26_line_to_destination(const float &feed_rate) {
|
||||
const float save_feedrate = feedrate_mm_s;
|
||||
feedrate_mm_s = feed_rate; // use specified feed rate
|
||||
feedrate_mm_s = feed_rate;
|
||||
prepare_move_to_destination(); // will ultimately call ubl.line_to_destination_cartesian or ubl.prepare_linear_move_to for UBL_SEGMENTED
|
||||
feedrate_mm_s = save_feedrate; // restore global feed rate
|
||||
feedrate_mm_s = save_feedrate;
|
||||
}
|
||||
|
||||
void move_to(const float &rx, const float &ry, const float &z, const float &e_delta) {
|
||||
@ -729,6 +733,8 @@ void GcodeSuite::G26() {
|
||||
|
||||
//debug_current_and_destination(PSTR("Starting G26 Mesh Validation Pattern."));
|
||||
|
||||
#if DISABLED(ARC_SUPPORT)
|
||||
|
||||
/**
|
||||
* Pre-generate radius offset values at 30 degree intervals to reduce CPU load.
|
||||
*/
|
||||
@ -745,6 +751,8 @@ void GcodeSuite::G26() {
|
||||
for (uint8_t i = 0; i < A_CNT; i++)
|
||||
trig_table[i] = INTERSECTION_CIRCLE_RADIUS * cos(RADIANS(i * A_INT));
|
||||
|
||||
#endif // !ARC_SUPPORT
|
||||
|
||||
mesh_index_pair location;
|
||||
do {
|
||||
location = g26_continue_with_closest
|
||||
@ -762,6 +770,77 @@ void GcodeSuite::G26() {
|
||||
// which is always drawn counter-clockwise.
|
||||
const uint8_t xi = location.x_index, yi = location.y_index;
|
||||
const bool f = yi == 0, r = xi >= GRID_MAX_POINTS_X - 1, b = yi >= GRID_MAX_POINTS_Y - 1;
|
||||
|
||||
#if ENABLED(ARC_SUPPORT)
|
||||
|
||||
#define ARC_LENGTH(quarters) (INTERSECTION_CIRCLE_RADIUS * PI * (quarters) / 2)
|
||||
float sx = circle_x + INTERSECTION_CIRCLE_RADIUS, // default to full circle
|
||||
ex = circle_x + INTERSECTION_CIRCLE_RADIUS,
|
||||
sy = circle_y, ey = circle_y,
|
||||
arc_length = ARC_LENGTH(4);
|
||||
|
||||
// Figure out where to start and end the arc - we always print counterclockwise
|
||||
if (xi == 0) { // left edge
|
||||
sx = f ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
|
||||
ex = b ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
|
||||
sy = f ? circle_y : circle_y - INTERSECTION_CIRCLE_RADIUS;
|
||||
ey = b ? circle_y : circle_y + INTERSECTION_CIRCLE_RADIUS;
|
||||
arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
|
||||
}
|
||||
else if (r) { // right edge
|
||||
sx = b ? circle_x - INTERSECTION_CIRCLE_RADIUS : circle_x;
|
||||
ex = f ? circle_x - INTERSECTION_CIRCLE_RADIUS : circle_x;
|
||||
sy = b ? circle_y : circle_y + INTERSECTION_CIRCLE_RADIUS;
|
||||
ey = f ? circle_y : circle_y - INTERSECTION_CIRCLE_RADIUS;
|
||||
arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
|
||||
}
|
||||
else if (f) {
|
||||
sx = circle_x + INTERSECTION_CIRCLE_RADIUS;
|
||||
ex = circle_x - INTERSECTION_CIRCLE_RADIUS;
|
||||
sy = ey = circle_y;
|
||||
arc_length = ARC_LENGTH(2);
|
||||
}
|
||||
else if (b) {
|
||||
sx = circle_x - INTERSECTION_CIRCLE_RADIUS;
|
||||
ex = circle_x + INTERSECTION_CIRCLE_RADIUS;
|
||||
sy = ey = circle_y;
|
||||
arc_length = ARC_LENGTH(2);
|
||||
}
|
||||
const float arc_offset[2] = {
|
||||
circle_x - sx,
|
||||
circle_y - sy
|
||||
};
|
||||
|
||||
const float dx_s = current_position[X_AXIS] - sx, // find our distance from the start of the actual circle
|
||||
dy_s = current_position[Y_AXIS] - sy,
|
||||
dist_start = HYPOT2(dx_s, dy_s);
|
||||
const float endpoint[XYZE] = {
|
||||
ex, ey,
|
||||
g26_layer_height,
|
||||
current_position[E_AXIS] + (arc_length * g26_e_axis_feedrate * g26_extrusion_multiplier)
|
||||
};
|
||||
|
||||
if (dist_start > 2.0) {
|
||||
retract_filament(destination);
|
||||
//todo: parameterize the bump height with a define
|
||||
move_to(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS] + 0.500, 0.0); // Z bump to minimize scraping
|
||||
move_to(sx, sy, g26_layer_height + 0.500, 0.0); // Get to the starting point with no extrusion while bumped
|
||||
}
|
||||
|
||||
move_to(sx, sy, g26_layer_height, 0.0); // Get to the starting point with no extrusion / un-Z bump
|
||||
|
||||
recover_filament(destination);
|
||||
const float save_feedrate = feedrate_mm_s;
|
||||
feedrate_mm_s = PLANNER_XY_FEEDRATE() / 10.0;
|
||||
plan_arc(endpoint, arc_offset, false); // Draw a counter-clockwise arc
|
||||
feedrate_mm_s = save_feedrate;
|
||||
set_destination_from_current();
|
||||
#if ENABLED(NEWPANEL)
|
||||
if (user_canceled()) goto LEAVE; // Check if the user wants to stop the Mesh Validation
|
||||
#endif
|
||||
|
||||
#else // !ARC_SUPPORT
|
||||
|
||||
int8_t start_ind = -2, end_ind = 9; // Assume a full circle (from 5:00 to 5:00)
|
||||
if (xi == 0) { // Left edge? Just right half.
|
||||
start_ind = f ? 0 : -3; // 03:00 to 12:00 for front-left
|
||||
@ -801,14 +880,17 @@ void GcodeSuite::G26() {
|
||||
ye = constrain(ye, Y_MIN_POS + 1, Y_MAX_POS - 1);
|
||||
#endif
|
||||
|
||||
|
||||
print_line_from_here_to_there(rx, ry, g26_layer_height, xe, ye, g26_layer_height);
|
||||
SERIAL_FLUSH(); // Prevent host M105 buffer overrun.
|
||||
}
|
||||
if (look_for_lines_to_connect())
|
||||
goto LEAVE;
|
||||
|
||||
#endif // !ARC_SUPPORT
|
||||
|
||||
if (look_for_lines_to_connect()) goto LEAVE;
|
||||
}
|
||||
|
||||
SERIAL_FLUSH(); // Prevent host M105 buffer overrun.
|
||||
|
||||
} while (--g26_repeats && location.x_index >= 0 && location.y_index >= 0);
|
||||
|
||||
LEAVE:
|
||||
|
Loading…
Reference in New Issue
Block a user