Follow-up for #5167 Turkish Language
Add check for Turkish Font before setting better font for graphic displays
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@ -276,7 +276,7 @@
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#include INCLUDE_LANGUAGE
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#include INCLUDE_LANGUAGE
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#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN)
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#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN) && DISABLED(DISPLAY_CHARSET_ISO10646_TR)
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#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
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#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
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#endif
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#endif
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@ -40,6 +40,8 @@
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#define MAPPER_ONE_TO_ONE
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#define MAPPER_ONE_TO_ONE
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#elif ENABLED(DISPLAY_CHARSET_ISO10646_GREEK)
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#elif ENABLED(DISPLAY_CHARSET_ISO10646_GREEK)
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#define MAPPER_ONE_TO_ONE
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#define MAPPER_ONE_TO_ONE
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#elif ENABLED(DISPLAY_CHARSET_ISO10646_TR)
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#define MAPPER_ONE_TO_ONE
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#endif
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#endif
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#else // SIMULATE_ROMFONT
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#else // SIMULATE_ROMFONT
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#if DISPLAY_CHARSET_HD44780 == JAPANESE
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#if DISPLAY_CHARSET_HD44780 == JAPANESE
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