Fix games menu back item, titles
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941a09b6ac
commit
832321f55d
@ -29,7 +29,13 @@
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void menu_game() {
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START_MENU();
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BACK_ITEM(MSG_MAIN);
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BACK_ITEM(
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#if ENABLED(LCD_INFO_MENU)
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MSG_INFO_MENU
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#else
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MSG_MAIN
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#endif
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);
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#if ENABLED(MARLIN_BRICKOUT)
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SUBMENU(MSG_BRICKOUT, brickout.enter_game);
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#endif
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@ -302,19 +302,22 @@ void menu_info() {
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SKIP_ITEM();
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SKIP_ITEM();
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#endif
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SUBMENU(MSG_GAMES, (
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#if HAS_GAME_MENU
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menu_game
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#elif ENABLED(MARLIN_BRICKOUT)
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brickout.enter_game
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#elif ENABLED(MARLIN_INVADERS)
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invaders.enter_game
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#elif ENABLED(MARLIN_SNAKE)
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snake.enter_game
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#elif ENABLED(MARLIN_MAZE)
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maze.enter_game
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#endif
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));
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// Game sub-menu or the individual game
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{
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SUBMENU(
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#if HAS_GAME_MENU
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MSG_GAMES, menu_game
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#elif ENABLED(MARLIN_BRICKOUT)
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MSG_BRICKOUT, brickout.enter_game
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#elif ENABLED(MARLIN_INVADERS)
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MSG_INVADERS, invaders.enter_game
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#elif ENABLED(MARLIN_SNAKE)
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MSG_SNAKE, snake.enter_game
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#elif ENABLED(MARLIN_MAZE)
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MSG_MAZE, maze.enter_game
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#endif
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);
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}
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#endif
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END_MENU();
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@ -271,20 +271,24 @@ void menu_main() {
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#if ENABLED(GAMES_EASTER_EGG)
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SKIP_ITEM();
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SKIP_ITEM();
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SKIP_ITEM();
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#endif
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SUBMENU(MSG_GAMES, (
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#if HAS_GAME_MENU
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menu_game
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#elif ENABLED(MARLIN_BRICKOUT)
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brickout.enter_game
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#elif ENABLED(MARLIN_INVADERS)
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invaders.enter_game
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#elif ENABLED(MARLIN_SNAKE)
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snake.enter_game
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#elif ENABLED(MARLIN_MAZE)
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maze.enter_game
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#endif
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));
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// Game sub-menu or the individual game
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{
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SUBMENU(
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#if HAS_GAME_MENU
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MSG_GAMES, menu_game
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#elif ENABLED(MARLIN_BRICKOUT)
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MSG_BRICKOUT, brickout.enter_game
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#elif ENABLED(MARLIN_INVADERS)
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MSG_INVADERS, invaders.enter_game
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#elif ENABLED(MARLIN_SNAKE)
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MSG_SNAKE, snake.enter_game
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#elif ENABLED(MARLIN_MAZE)
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MSG_MAZE, maze.enter_game
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#endif
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);
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}
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#endif
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END_MENU();
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