Fixes #3809 and adds several improvements to the Stopwatch and
PrintCounter classes
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@ -73,6 +73,7 @@ void PrintCounter::saveStats() {
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// Refuses to save data is object is not loaded
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if (!this->isLoaded()) return;
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// Saves the struct to EEPROM
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eeprom_update_block(&this->data, (void *)(this->address + sizeof(uint8_t)), sizeof(printStatistics));
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}
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@ -135,35 +136,46 @@ void PrintCounter::tick() {
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}
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}
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void PrintCounter::start() {
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// @Override
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bool PrintCounter::start() {
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#if ENABLED(DEBUG_PRINTCOUNTER)
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PrintCounter::debug(PSTR("start"));
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#endif
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if (!this->isPaused()) this->data.totalPrints++;
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super::start();
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bool paused = this->isPaused();
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if (super::start()) {
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if (!paused) {
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this->data.totalPrints++;
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this->lastDuration = 0;
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}
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return true;
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}
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else return false;
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}
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void PrintCounter::stop() {
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// @Override
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bool PrintCounter::stop() {
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#if ENABLED(DEBUG_PRINTCOUNTER)
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PrintCounter::debug(PSTR("stop"));
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#endif
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if (!this->isRunning()) return;
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super::stop();
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this->data.finishedPrints++;
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this->data.printTime += this->deltaDuration();
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this->saveStats();
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if (super::stop()) {
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this->data.finishedPrints++;
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this->data.printTime += this->deltaDuration();
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this->saveStats();
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}
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else return false;
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}
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// @Override
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void PrintCounter::reset() {
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#if ENABLED(DEBUG_PRINTCOUNTER)
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PrintCounter::debug(PSTR("stop"));
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#endif
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this->lastDuration = 0;
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super::reset();
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this->lastDuration = 0;
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}
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#if ENABLED(DEBUG_PRINTCOUNTER)
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@ -138,8 +138,8 @@ class PrintCounter: public Stopwatch {
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/**
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* The following functions are being overridden
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*/
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void start();
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void stop();
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bool start();
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bool stop();
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void reset();
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#if ENABLED(DEBUG_PRINTCOUNTER)
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@ -27,40 +27,46 @@ Stopwatch::Stopwatch() {
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this->reset();
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}
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void Stopwatch::stop() {
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bool Stopwatch::stop() {
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#if ENABLED(DEBUG_STOPWATCH)
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Stopwatch::debug(PSTR("stop"));
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#endif
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if (!this->isRunning()) return;
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this->state = STPWTCH_STOPPED;
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this->stopTimestamp = millis();
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if (this->isRunning() || this->isPaused()) {
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this->state = STOPWATCH_STOPPED;
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this->stopTimestamp = millis();
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return true;
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}
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else return false;
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}
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void Stopwatch::pause() {
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bool Stopwatch::pause() {
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#if ENABLED(DEBUG_STOPWATCH)
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Stopwatch::debug(PSTR("pause"));
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#endif
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if (!this->isRunning()) return;
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this->state = STPWTCH_PAUSED;
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this->stopTimestamp = millis();
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if (this->isRunning()) {
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this->state = STOPWATCH_PAUSED;
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this->stopTimestamp = millis();
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return true;
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}
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else return false;
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}
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void Stopwatch::start() {
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bool Stopwatch::start() {
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#if ENABLED(DEBUG_STOPWATCH)
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Stopwatch::debug(PSTR("start"));
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#endif
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if (this->isRunning()) return;
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if (!this->isRunning()) {
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if (this->isPaused()) this->accumulator = this->duration();
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else this->reset();
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if (this->isPaused()) this->accumulator = this->duration();
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else this->reset();
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this->state = STPWTCH_RUNNING;
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this->startTimestamp = millis();
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this->state = STOPWATCH_RUNNING;
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this->startTimestamp = millis();
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return true;
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}
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else return false;
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}
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void Stopwatch::reset() {
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@ -68,18 +74,18 @@ void Stopwatch::reset() {
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Stopwatch::debug(PSTR("reset"));
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#endif
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this->state = STPWTCH_STOPPED;
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this->state = STOPWATCH_STOPPED;
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this->startTimestamp = 0;
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this->stopTimestamp = 0;
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this->accumulator = 0;
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}
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bool Stopwatch::isRunning() {
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return (this->state == STPWTCH_RUNNING) ? true : false;
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return (this->state == STOPWATCH_RUNNING) ? true : false;
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}
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bool Stopwatch::isPaused() {
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return (this->state == STPWTCH_PAUSED) ? true : false;
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return (this->state == STOPWATCH_PAUSED) ? true : false;
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}
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uint16_t Stopwatch::duration() {
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@ -29,9 +29,9 @@
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//#define DEBUG_STOPWATCH
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enum StopwatchState {
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STPWTCH_STOPPED,
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STPWTCH_RUNNING,
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STPWTCH_PAUSED
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STOPWATCH_STOPPED,
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STOPWATCH_RUNNING,
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STOPWATCH_PAUSED
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};
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/**
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@ -56,22 +56,25 @@ class Stopwatch {
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* @brief Stops the stopwatch
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* @details Stops the running timer, it will silently ignore the request if
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* no timer is currently running.
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* @return true is method was successful
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*/
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void stop();
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bool stop();
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/**
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* @brief Pauses the stopwatch
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* @brief Pause the stopwatch
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* @details Pauses the running timer, it will silently ignore the request if
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* no timer is currently running.
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* @return true is method was successful
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*/
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void pause();
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bool pause();
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/**
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* @brief Starts the stopwatch
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* @details Starts the timer, it will silently ignore the request if the
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* timer is already running.
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* @return true is method was successful
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*/
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void start();
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bool start();
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/**
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* @brief Resets the stopwatch
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@ -82,21 +85,21 @@ class Stopwatch {
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/**
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* @brief Checks if the timer is running
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* @details Returns true if the timer is currently running, false otherwise.
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* @return bool
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* @return true if stopwatch is running
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*/
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bool isRunning();
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/**
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* @brief Checks if the timer is paused
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* @details Returns true if the timer is currently paused, false otherwise.
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* @return bool
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* @return true if stopwatch is paused
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*/
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bool isPaused();
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/**
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* @brief Gets the running time
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* @details Returns the total number of seconds the timer has been running.
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* @return uint16_t
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* @return the delta since starting the stopwatch
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*/
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uint16_t duration();
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