Refactor joystick support in ExtUI (#15318)
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@ -77,13 +77,15 @@ Joystick joystick;
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if (READ(JOY_EN_PIN)) return;
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#endif
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auto _normalize_joy = [](float &adc, const int16_t raw, const int16_t (&joy_limits)[4]) {
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auto _normalize_joy = [](float &norm_jog, const int16_t raw, const int16_t (&joy_limits)[4]) {
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if (WITHIN(raw, joy_limits[0], joy_limits[3])) {
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// within limits, check deadzone
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if (raw > joy_limits[2])
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adc = (raw - joy_limits[2]) / float(joy_limits[3] - joy_limits[2]);
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norm_jog = (raw - joy_limits[2]) / float(joy_limits[3] - joy_limits[2]);
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else if (raw < joy_limits[1])
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adc = (raw - joy_limits[1]) / float(joy_limits[1] - joy_limits[0]); // negative value
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norm_jog = (raw - joy_limits[1]) / float(joy_limits[1] - joy_limits[0]); // negative value
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// Map normal to jog value via quadratic relationship
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norm_jog = SIGN(norm_jog) * sq(norm_jog);
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}
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};
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@ -138,18 +140,22 @@ Joystick joystick;
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// with "jogging" encapsulated as a more general class.
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#if ENABLED(EXTENSIBLE_UI)
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norm_jog[X_AXIS] = ExtUI::norm_jog[X_AXIS];
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norm_jog[Y_AXIS] = ExtUI::norm_jog[Y_AXIS];
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norm_jog[Z_AXIS] = ExtUI::norm_jog[Z_AXIS];
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ExtUI::_joystick_update(norm_jog);
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#endif
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// Jogging value maps continuously (quadratic relationship) to feedrate
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#if EITHER(ULTIPANEL, EXTENSIBLE_UI)
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constexpr float manual_feedrate[XYZE] = MANUAL_FEEDRATE;
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#endif
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// norm_jog values of [-1 .. 1] maps linearly to [-feedrate .. feedrate]
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float move_dist[XYZ] = { 0 }, hypot2 = 0;
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LOOP_XYZ(i) if (norm_jog[i]) {
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move_dist[i] = seg_time * sq(norm_jog[i]) * planner.settings.max_feedrate_mm_s[i];
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// Very small movements disappear when printed as decimal with 4 digits of precision
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NOLESS(move_dist[i], 0.0002f);
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if (norm_jog[i] < 0) move_dist[i] *= -1; // preserve sign
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move_dist[i] = seg_time * norm_jog[i] *
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#if EITHER(ULTIPANEL, EXTENSIBLE_UI)
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MMM_TO_MMS(manual_feedrate[i]);
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#else
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planner.settings.max_feedrate_mm_s[i];
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#endif
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hypot2 += sq(move_dist[i]);
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}
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@ -105,12 +105,10 @@
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namespace ExtUI {
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static struct {
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uint8_t printer_killed : 1;
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uint8_t manual_motion : 1;
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} flags;
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#if ENABLED(JOYSTICK)
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float norm_jog[XYZ];
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uint8_t jogging : 1;
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#endif
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} flags;
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#ifdef __SAM3X8E__
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/**
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@ -197,14 +195,46 @@ namespace ExtUI {
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#endif
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}
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void jog(float dx, float dy, float dz) {
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#if ENABLED(JOYSTICK)
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norm_jog[X] = dx;
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norm_jog[Y] = dy;
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norm_jog[Z] = dz;
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#endif
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/**
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* Jogs in the direction given by the vector (dx, dy, dz).
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* The values range from -1 to 1 mapping to the maximum
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* feedrate for an axis.
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*
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* The axis will continue to jog until this function is
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* called with all zeros.
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*/
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void jog(float dx, float dy, float dz) {
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// The "destination" variable is used as a scratchpad in
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// Marlin by GCODE routines, but should remain untouched
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// during manual jogging, allowing us to reuse the space
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// for our direction vector.
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destination[X] = dx;
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destination[Y] = dy;
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destination[Z] = dz;
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flags.jogging = !NEAR_ZERO(dx) || !NEAR_ZERO(dy) || !NEAR_ZERO(dz);
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}
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// Called by the polling routine in "joystick.cpp"
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void _joystick_update(float (&norm_jog)[XYZ]) {
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if (flags.jogging) {
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#define OUT_OF_RANGE(VALUE) (VALUE < -1.0f || VALUE > 1.0f)
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if (OUT_OF_RANGE(destination[X_AXIS]) || OUT_OF_RANGE(destination[Y_AXIS]) || OUT_OF_RANGE(destination[Z_AXIS])) {
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// If destination[] on any axis is out of range, it
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// probably means the UI forgot to stop jogging and
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// ran GCODE that wrote a position to destination[].
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// To prevent a disaster, stop jogging.
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flags.jogging = false;
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return;
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}
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norm_jog[X_AXIS] = destination[X_AXIS];
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norm_jog[Y_AXIS] = destination[Y_AXIS];
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norm_jog[Z_AXIS] = destination[Z_AXIS];
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}
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}
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#endif
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bool isHeaterIdle(const extruder_t extruder) {
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return false
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#if HOTENDS && HEATER_IDLE_HANDLER
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@ -288,13 +318,22 @@ namespace ExtUI {
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}
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float getAxisPosition_mm(const axis_t axis) {
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return flags.manual_motion ? destination[axis] : current_position[axis];
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return
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#if ENABLED(JOYSTICK)
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flags.jogging ? destination[axis] :
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#endif
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current_position[axis];
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}
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float getAxisPosition_mm(const extruder_t extruder) {
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const extruder_t old_tool = getActiveTool();
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setActiveTool(extruder, true);
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const float pos = flags.manual_motion ? destination[E_AXIS] : current_position[E_AXIS];
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const float pos = (
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#if ENABLED(JOYSTICK)
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flags.jogging ? destination[E_AXIS] :
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#endif
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current_position[E_AXIS]
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);
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setActiveTool(old_tool, true);
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return pos;
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}
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@ -343,54 +382,23 @@ namespace ExtUI {
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}
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#endif
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constexpr float max_manual_feedrate[XYZE] = MANUAL_FEEDRATE;
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setFeedrate_mm_s(MMM_TO_MMS(max_manual_feedrate[axis]));
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constexpr float manual_feedrate[XYZE] = MANUAL_FEEDRATE;
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setFeedrate_mm_s(MMM_TO_MMS(manual_feedrate[axis]));
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if (!flags.manual_motion) set_destination_from_current();
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set_destination_from_current();
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destination[axis] = constrain(position, min, max);
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flags.manual_motion = true;
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prepare_move_to_destination();
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}
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void setAxisPosition_mm(const float position, const extruder_t extruder) {
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setActiveTool(extruder, true);
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constexpr float max_manual_feedrate[XYZE] = MANUAL_FEEDRATE;
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setFeedrate_mm_s(MMM_TO_MMS(max_manual_feedrate[E_AXIS]));
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if (!flags.manual_motion) set_destination_from_current();
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constexpr float manual_feedrate[XYZE] = MANUAL_FEEDRATE;
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setFeedrate_mm_s(MMM_TO_MMS(manual_feedrate[E_AXIS]));
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set_destination_from_current();
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destination[E_AXIS] = position;
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flags.manual_motion = true;
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}
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void _processManualMoveToDestination() {
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// Lower max_response_lag makes controls more responsive, but makes CPU work harder
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constexpr float max_response_lag = 0.1; // seconds
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constexpr uint8_t segments_to_buffer = 4; // keep planner filled with this many segments
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if (flags.manual_motion && planner.movesplanned() < segments_to_buffer) {
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float saved_destination[XYZ];
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COPY(saved_destination, destination);
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// Compute direction vector from current_position towards destination.
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destination[X_AXIS] -= current_position[X_AXIS];
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destination[Y_AXIS] -= current_position[Y_AXIS];
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destination[Z_AXIS] -= current_position[Z_AXIS];
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const float inv_length = RSQRT(sq(destination[X_AXIS]) + sq(destination[Y_AXIS]) + sq(destination[Z_AXIS]));
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// Find move segment length so that all segments can execute in less time than max_response_lag
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const float scale = inv_length * feedrate_mm_s * max_response_lag / segments_to_buffer;
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if (scale < 1) {
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// Move a small bit towards the destination.
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destination[X_AXIS] = scale * destination[X_AXIS] + current_position[X_AXIS];
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destination[Y_AXIS] = scale * destination[Y_AXIS] + current_position[Y_AXIS];
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destination[Z_AXIS] = scale * destination[Z_AXIS] + current_position[Z_AXIS];
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prepare_move_to_destination();
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COPY(destination, saved_destination);
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}
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else {
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// We are close enough to finish off the move.
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COPY(destination, saved_destination);
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prepare_move_to_destination();
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flags.manual_motion = false;
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}
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}
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}
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void setActiveTool(const extruder_t extruder, bool no_move) {
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@ -1044,7 +1052,6 @@ void MarlinUI::update() {
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}
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}
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#endif // SDSUPPORT
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ExtUI::_processManualMoveToDestination();
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ExtUI::onIdle();
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}
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@ -46,10 +46,6 @@
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namespace ExtUI {
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#if ENABLED(JOYSTICK)
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extern float norm_jog[];
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#endif
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// The ExtUI implementation can store up to this many bytes
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// in the EEPROM when the methods onStoreSettings and
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// onLoadSettings are called.
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@ -84,7 +80,10 @@ namespace ExtUI {
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void enableHeater(const heater_t);
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void enableHeater(const extruder_t);
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#if ENABLED(JOYSTICK)
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void jog(float dx, float dy, float dz);
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void _joystick_update(float (&norm_jog)[XYZ]);
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#endif
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/**
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* Getters and setters
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