Fix BLTOUCH deploy/stow in HS mode (#14352)
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@ -376,15 +376,13 @@ FORCE_INLINE void probe_specific_action(const bool deploy) {
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dock_sled(!deploy);
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dock_sled(!deploy);
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#elif ENABLED(BLTOUCH)
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deploy ? bltouch.deploy() : bltouch.stow();
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#elif HAS_Z_SERVO_PROBE
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#elif HAS_Z_SERVO_PROBE
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#if DISABLED(BLTOUCH)
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MOVE_SERVO(Z_PROBE_SERVO_NR, servo_angles[Z_PROBE_SERVO_NR][deploy ? 0 : 1]);
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MOVE_SERVO(Z_PROBE_SERVO_NR, servo_angles[Z_PROBE_SERVO_NR][deploy ? 0 : 1]);
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#elif ENABLED(BLTOUCH_HS_MODE)
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// In HIGH SPEED MODE, use the normal retractable probe logic in this code
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// i.e. no intermediate STOWs and DEPLOYs in between individual probe actions
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if (deploy) bltouch.deploy(); else bltouch.stow();
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#endif
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#elif EITHER(TOUCH_MI_PROBE, Z_PROBE_ALLEN_KEY)
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#elif EITHER(TOUCH_MI_PROBE, Z_PROBE_ALLEN_KEY)
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@ -447,14 +445,12 @@ bool set_probe_deployed(const bool deploy) {
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oldYpos = current_position[Y_AXIS];
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oldYpos = current_position[Y_AXIS];
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#if ENABLED(PROBE_TRIGGERED_WHEN_STOWED_TEST)
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#if ENABLED(PROBE_TRIGGERED_WHEN_STOWED_TEST)
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#if USES_Z_MIN_PROBE_ENDSTOP
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#if USES_Z_MIN_PROBE_ENDSTOP
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#define PROBE_STOWED() (READ(Z_MIN_PROBE_PIN) != Z_MIN_PROBE_ENDSTOP_INVERTING)
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#define PROBE_STOWED() (READ(Z_MIN_PROBE_PIN) != Z_MIN_PROBE_ENDSTOP_INVERTING)
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#else
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#else
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#define PROBE_STOWED() (READ(Z_MIN_PIN) != Z_MIN_ENDSTOP_INVERTING)
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#define PROBE_STOWED() (READ(Z_MIN_PIN) != Z_MIN_ENDSTOP_INVERTING)
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#endif
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#endif
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#endif
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#ifdef PROBE_STOWED
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// Only deploy/stow if needed
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// Only deploy/stow if needed
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if (PROBE_STOWED() == deploy) {
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if (PROBE_STOWED() == deploy) {
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@ -746,11 +742,7 @@ float probe_pt(const float &rx, const float &ry, const ProbePtRaise raise_after/
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feedrate_mm_s = old_feedrate_mm_s;
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feedrate_mm_s = old_feedrate_mm_s;
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if (isnan(measured_z)) {
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if (isnan(measured_z)) {
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#if ENABLED(BLTOUCH) && DISABLED(BLTOUCH_HS_MODE)
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bltouch.stow();
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#else
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STOW_PROBE();
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STOW_PROBE();
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#endif
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LCD_MESSAGEPGM(MSG_ERR_PROBING_FAILED);
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LCD_MESSAGEPGM(MSG_ERR_PROBING_FAILED);
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SERIAL_ERROR_MSG(MSG_ERR_PROBING_FAILED);
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SERIAL_ERROR_MSG(MSG_ERR_PROBING_FAILED);
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}
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}
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