Mostly Printed SCARA (MPSCARA) support (#15573)

This commit is contained in:
brian park 2019-11-30 23:57:34 +09:00 committed by Scott Lahteine
parent 19f840a9b5
commit b258cc85bf
6 changed files with 5091 additions and 57 deletions

View File

@ -251,6 +251,7 @@
// //
// Maths macros that can be overridden by HAL // Maths macros that can be overridden by HAL
// //
#define ACOS(x) acosf(x)
#define ATAN2(y, x) atan2f(y, x) #define ATAN2(y, x) atan2f(y, x)
#define POW(x, y) powf(x, y) #define POW(x, y) powf(x, y)
#define SQRT(x) sqrtf(x) #define SQRT(x) sqrtf(x)

View File

@ -45,19 +45,19 @@ void scara_set_axis_is_at_home(const AxisEnum axis) {
xyz_pos_t homeposition; xyz_pos_t homeposition;
LOOP_XYZ(i) homeposition[i] = base_home_pos((AxisEnum)i); LOOP_XYZ(i) homeposition[i] = base_home_pos((AxisEnum)i);
// SERIAL_ECHOLNPAIR("homeposition X:", homeposition.x, " Y:", homeposition.y); #if ENABLED(MORGAN_SCARA)
// MORGAN_SCARA uses arm angles for AB home position
/** // SERIAL_ECHOLNPAIR("homeposition A:", homeposition.a, " B:", homeposition.b);
* Get Home position SCARA arm angles using inverse kinematics, inverse_kinematics(homeposition);
* and calculate homing offset using forward kinematics forward_kinematics_SCARA(delta.a, delta.b);
*/ current_position[axis] = cartes[axis];
inverse_kinematics(homeposition); #else
forward_kinematics_SCARA(delta.a, delta.b); // MP_SCARA uses a Cartesian XY home position
// SERIAL_ECHOLNPAIR("homeposition X:", homeposition.x, " Y:", homeposition.y);
// SERIAL_ECHOLNPAIR("Cartesian X:", cartes.x, " Y:", cartes.y); current_position[axis] = homeposition[axis];
#endif
current_position[axis] = cartes[axis];
// SERIAL_ECHOLNPAIR("Cartesian X:", current_position.x, " Y:", current_position.y);
update_software_endstops(axis); update_software_endstops(axis);
} }
} }
@ -92,48 +92,67 @@ void forward_kinematics_SCARA(const float &a, const float &b) {
//*/ //*/
} }
/**
* Morgan SCARA Inverse Kinematics. Results in 'delta'.
*
* See http://forums.reprap.org/read.php?185,283327
*
* Maths and first version by QHARLEY.
* Integrated into Marlin and slightly restructured by Joachim Cerny.
*/
void inverse_kinematics(const xyz_pos_t &raw) { void inverse_kinematics(const xyz_pos_t &raw) {
float C2, S2, SK1, SK2, THETA, PSI; #if ENABLED(MORGAN_SCARA)
/**
* Morgan SCARA Inverse Kinematics. Results in 'delta'.
*
* See http://forums.reprap.org/read.php?185,283327
*
* Maths and first version by QHARLEY.
* Integrated into Marlin and slightly restructured by Joachim Cerny.
*/
float C2, S2, SK1, SK2, THETA, PSI;
// Translate SCARA to standard XY with scaling factor // Translate SCARA to standard XY with scaling factor
const xy_pos_t spos = raw - scara_offset; const xy_pos_t spos = raw - scara_offset;
const float H2 = HYPOT2(spos.x, spos.y); const float H2 = HYPOT2(spos.x, spos.y);
if (L1 == L2) if (L1 == L2)
C2 = H2 / L1_2_2 - 1; C2 = H2 / L1_2_2 - 1;
else else
C2 = (H2 - (L1_2 + L2_2)) / (2.0 * L1 * L2); C2 = (H2 - (L1_2 + L2_2)) / (2.0f * L1 * L2);
S2 = SQRT(1.0f - sq(C2)); S2 = SQRT(1.0f - sq(C2));
// Unrotated Arm1 plus rotated Arm2 gives the distance from Center to End // Unrotated Arm1 plus rotated Arm2 gives the distance from Center to End
SK1 = L1 + L2 * C2; SK1 = L1 + L2 * C2;
// Rotated Arm2 gives the distance from Arm1 to Arm2 // Rotated Arm2 gives the distance from Arm1 to Arm2
SK2 = L2 * S2; SK2 = L2 * S2;
// Angle of Arm1 is the difference between Center-to-End angle and the Center-to-Elbow // Angle of Arm1 is the difference between Center-to-End angle and the Center-to-Elbow
THETA = ATAN2(SK1, SK2) - ATAN2(spos.x, spos.y); THETA = ATAN2(SK1, SK2) - ATAN2(spos.x, spos.y);
// Angle of Arm2 // Angle of Arm2
PSI = ATAN2(S2, C2); PSI = ATAN2(S2, C2);
delta.set(DEGREES(THETA), DEGREES(THETA + PSI), raw.z); delta.set(DEGREES(THETA), DEGREES(THETA + PSI), raw.z);
/* /*
DEBUG_POS("SCARA IK", raw); DEBUG_POS("SCARA IK", raw);
DEBUG_POS("SCARA IK", delta); DEBUG_POS("SCARA IK", delta);
SERIAL_ECHOLNPAIR(" SCARA (x,y) ", sx, ",", sy, " C2=", C2, " S2=", S2, " Theta=", THETA, " Phi=", PHI); SERIAL_ECHOLNPAIR(" SCARA (x,y) ", sx, ",", sy, " C2=", C2, " S2=", S2, " Theta=", THETA, " Phi=", PHI);
//*/ //*/
#else // MP_SCARA
const float x = raw.x, y = raw.y, c = HYPOT(x, y),
THETA3 = ATAN2(y, x),
THETA1 = THETA3 + ACOS((sq(c) + sq(L1) - sq(L2)) / (2.0f * c * L1)),
THETA2 = THETA3 - ACOS((sq(c) + sq(L2) - sq(L1)) / (2.0f * c * L2));
delta.set(DEGREES(THETA1), DEGREES(THETA2), raw.z);
/*
DEBUG_POS("SCARA IK", raw);
DEBUG_POS("SCARA IK", delta);
SERIAL_ECHOLNPAIR(" SCARA (x,y) ", x, ",", y," Theta1=", THETA1, " Theta2=", THETA2);
//*/
#endif // MP_SCARA
} }
void scara_report_positions() { void scara_report_positions() {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -62,32 +62,45 @@
* MORGAN_SCARA was developed by QHARLEY in South Africa in 2012-2013. * MORGAN_SCARA was developed by QHARLEY in South Africa in 2012-2013.
* Implemented and slightly reworked by JCERNY in June, 2014. * Implemented and slightly reworked by JCERNY in June, 2014.
*/ */
// Specify the specific SCARA model
#define MORGAN_SCARA #define MORGAN_SCARA
#if ENABLED(MORGAN_SCARA) /**
* Mostly Printed SCARA is an open source design by Tyler Williams. See:
//#define DEBUG_SCARA_KINEMATICS * https://www.thingiverse.com/thing:2487048
#define SCARA_FEEDRATE_SCALING // Convert XY feedrate from mm/s to degrees/s on the fly * https://www.thingiverse.com/thing:1241491
*/
//#define MP_SCARA
#if EITHER(MORGAN_SCARA, MP_SCARA)
// If movement is choppy try lowering this value // If movement is choppy try lowering this value
#define SCARA_SEGMENTS_PER_SECOND 200 #define SCARA_SEGMENTS_PER_SECOND 200
// Length of inner and outer support arms. Measure arm lengths precisely. // Length of inner and outer support arms. Measure arm lengths precisely.
#define SCARA_LINKAGE_1 150 //mm #define SCARA_LINKAGE_1 150 // (mm)
#define SCARA_LINKAGE_2 150 //mm #define SCARA_LINKAGE_2 150 // (mm)
// SCARA tower offset (position of Tower relative to bed zero position) // SCARA tower offset (position of Tower relative to bed zero position)
// This needs to be reasonably accurate as it defines the printbed position in the SCARA space. // This needs to be reasonably accurate as it defines the printbed position in the SCARA space.
#define SCARA_OFFSET_X 100 //mm #define SCARA_OFFSET_X 100 // (mm)
#define SCARA_OFFSET_Y -56 //mm #define SCARA_OFFSET_Y -56 // (mm)
// Radius around the center where the arm cannot reach #if ENABLED(MORGAN_SCARA)
#define MIDDLE_DEAD_ZONE_R 0 //mm
#define THETA_HOMING_OFFSET 0 //calculatated from Calibration Guide and command M360 / M114 see picture in http://reprap.harleystudio.co.za/?page_id=1073 //#define DEBUG_SCARA_KINEMATICS
#define PSI_HOMING_OFFSET 0 //calculatated from Calibration Guide and command M364 / M114 see picture in http://reprap.harleystudio.co.za/?page_id=1073 #define SCARA_FEEDRATE_SCALING // Convert XY feedrate from mm/s to degrees/s on the fly
// Radius around the center where the arm cannot reach
#define MIDDLE_DEAD_ZONE_R 0 // (mm)
#define THETA_HOMING_OFFSET 0 // Calculated from Calibration Guide and M360 / M114. See http://reprap.harleystudio.co.za/?page_id=1073
#define PSI_HOMING_OFFSET 0 // Calculated from Calibration Guide and M364 / M114. See http://reprap.harleystudio.co.za/?page_id=1073
#elif ENABLED(MP_SCARA)
#define SCARA_OFFSET_THETA1 12 // degrees
#define SCARA_OFFSET_THETA2 131 // degrees
#endif
#endif #endif