Add the REVERSE_MENU_DIRECTION option
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@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -668,6 +668,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -665,6 +665,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -693,6 +693,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -705,6 +705,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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#define ENCODER_PULSES_PER_STEP 2 // Increase if you have a high resolution encoder
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#define ENCODER_STEPS_PER_MENU_ITEM 1 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -811,6 +811,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -802,6 +802,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -721,6 +721,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -688,6 +688,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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@ -679,6 +679,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
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//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
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//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
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//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
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//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
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//#define ULTIPANEL //the UltiPanel as on Thingiverse
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//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.
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