diff --git a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp index 9153f369b..361f3f128 100644 --- a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp +++ b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp @@ -730,7 +730,7 @@ void unified_bed_leveling::shift_mesh_height() { uint8_t count = GRID_MAX_POINTS; mesh_index_pair best; - TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_START)); + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::G29_START)); do { if (do_ubl_mesh_map) display_map(param.T_map_type); @@ -755,14 +755,14 @@ void unified_bed_leveling::shift_mesh_height() { : find_closest_mesh_point_of_type(INVALID, nearby, true); if (best.pos.x >= 0) { // mesh point found and is reachable by probe - TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::PROBE_START)); + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::G29_POINT_START)); const float measured_z = probe.probe_at_point( best.meshpos(), stow_probe ? PROBE_PT_STOW : PROBE_PT_RAISE, param.V_verbosity ); z_values[best.pos.x][best.pos.y] = measured_z; #if ENABLED(EXTENSIBLE_UI) - ExtUI::onMeshUpdate(best.pos, ExtUI::PROBE_FINISH); + ExtUI::onMeshUpdate(best.pos, ExtUI::G29_POINT_FINISH); ExtUI::onMeshUpdate(best.pos, measured_z); #endif } @@ -770,7 +770,7 @@ void unified_bed_leveling::shift_mesh_height() { } while (best.pos.x >= 0 && --count); - TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_FINISH)); + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::G29_FINISH)); // Release UI during stow to allow for PAUSE_BEFORE_DEPLOY_STOW TERN_(HAS_LCD_MENU, ui.release()); diff --git a/Marlin/src/gcode/bedlevel/G26.cpp b/Marlin/src/gcode/bedlevel/G26.cpp index f3e9a7817..657f906c1 100644 --- a/Marlin/src/gcode/bedlevel/G26.cpp +++ b/Marlin/src/gcode/bedlevel/G26.cpp @@ -113,6 +113,10 @@ #include "../../module/temperature.h" #include "../../lcd/marlinui.h" +#if ENABLED(EXTENSIBLE_UI) + #include "../../lcd/extui/ui_api.h" +#endif + #if ENABLED(UBL_HILBERT_CURVE) #include "../../feature/bedlevel/hilbert_curve.h" #endif @@ -725,11 +729,13 @@ void GcodeSuite::G26() { #endif // !ARC_SUPPORT mesh_index_pair location; + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(location.pos, ExtUI::G26_START)); do { // Find the nearest confluence location = g26.find_closest_circle_to_print(g26.continue_with_closest ? xy_pos_t(current_position) : g26.xy_pos); if (location.valid()) { + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(location.pos, ExtUI::G26_POINT_START)); const xy_pos_t circle = _GET_MESH_POS(location.pos); // If this mesh location is outside the printable radius, skip it. @@ -845,6 +851,8 @@ void GcodeSuite::G26() { g26.connect_neighbor_with_line(location.pos, 1, 0); g26.connect_neighbor_with_line(location.pos, 0, -1); g26.connect_neighbor_with_line(location.pos, 0, 1); + planner.synchronize(); + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(location.pos, ExtUI::G26_POINT_FINISH)); if (TERN0(HAS_LCD_MENU, user_canceled())) goto LEAVE; } @@ -854,6 +862,7 @@ void GcodeSuite::G26() { LEAVE: ui.set_status_P(GET_TEXT(MSG_G26_LEAVING), -1); + TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(location, ExtUI::G26_FINISH)); g26.retract_filament(destination); destination.z = Z_CLEARANCE_BETWEEN_PROBES; diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp index 10c873d19..8193ec24d 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp @@ -141,11 +141,11 @@ namespace ExtUI { void onMeshLevelingStart() {} void onMeshUpdate(const int8_t x, const int8_t y, const_float_t val) { - BedMeshScreen::onMeshUpdate(x, y, val); + BedMeshViewScreen::onMeshUpdate(x, y, val); } void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) { - BedMeshScreen::onMeshUpdate(x, y, state); + BedMeshViewScreen::onMeshUpdate(x, y, state); } #endif diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.cpp similarity index 50% rename from Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.cpp rename to Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.cpp index cba27931f..e83f09f04 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.cpp +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.cpp @@ -1,6 +1,6 @@ -/*********************** - * bed_mesh_screen.cpp * - ***********************/ +/********************* + * bed_mesh_base.cpp * + *********************/ /**************************************************************************** * Written By Marcio Teixeira 2020 * @@ -21,43 +21,17 @@ #include "../config.h" #include "screens.h" -#include "screen_data.h" -#ifdef FTDI_BED_MESH_SCREEN +#ifdef FTDI_BED_MESH_BASE using namespace FTDI; -using namespace Theme; -using namespace ExtUI; -constexpr static BedMeshScreenData &mydata = screen_data.BedMeshScreen; -constexpr static float gaugeThickness = 0.25; - -#if ENABLED(TOUCH_UI_PORTRAIT) - #define GRID_COLS 3 - #define GRID_ROWS 10 - - #define MESH_POS BTN_POS(1, 2), BTN_SIZE(3,5) - #define MESSAGE_POS BTN_POS(1, 7), BTN_SIZE(3,1) - #define Z_LABEL_POS BTN_POS(1, 8), BTN_SIZE(1,1) - #define Z_VALUE_POS BTN_POS(2, 8), BTN_SIZE(2,1) - #define OKAY_POS BTN_POS(1,10), BTN_SIZE(3,1) -#else - #define GRID_COLS 5 - #define GRID_ROWS 5 - - #define MESH_POS BTN_POS(1,1), BTN_SIZE(3,5) - #define MESSAGE_POS BTN_POS(4,1), BTN_SIZE(2,1) - #define Z_LABEL_POS BTN_POS(4,2), BTN_SIZE(2,1) - #define Z_VALUE_POS BTN_POS(4,3), BTN_SIZE(2,1) - #define OKAY_POS BTN_POS(4,5), BTN_SIZE(2,1) -#endif - -void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts, float autoscale_max) { +void BedMeshBase::_drawMesh(CommandProcessor &cmd, int16_t x, int16_t y, int16_t w, int16_t h, uint8_t opts, float autoscale_max, uint8_t highlightedTag, mesh_getter_ptr func, void *data) { constexpr uint8_t rows = GRID_MAX_POINTS_Y; constexpr uint8_t cols = GRID_MAX_POINTS_X; - #define VALUE(X,Y) (data ? data[X][Y] : 0) - #define ISVAL(X,Y) (data ? !isnan(VALUE(X,Y)) : true) + #define VALUE(X,Y) (func ? func(X,Y,data) : 0) + #define ISVAL(X,Y) (func ? !isnan(VALUE(X,Y)) : true) #define HEIGHT(X,Y) (ISVAL(X,Y) ? (VALUE(X,Y) - val_min) * scale_z : 0) // Compute the mean, min and max for the points @@ -67,7 +41,7 @@ void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI:: float val_min = INFINITY; uint8_t val_cnt = 0; - if (data && (opts & USE_AUTOSCALE)) { + if (opts & USE_AUTOSCALE) { for (uint8_t y = 0; y < rows; y++) { for (uint8_t x = 0; x < cols; x++) { if (ISVAL(x,y)) { @@ -140,7 +114,6 @@ void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI:: const uint16_t basePointSize = min(w,h) / max(cols,rows); - CommandProcessor cmd; cmd.cmd(SAVE_CONTEXT()) .cmd(TAG_MASK(false)) .cmd(SAVE_CONTEXT()); @@ -167,10 +140,14 @@ void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI:: for (uint8_t x = 0; x < cols; x++) { if (ISVAL(x,y)) { if (opts & USE_COLORS) { - const float val_dev = VALUE(x, y) - val_mean; - const uint8_t neg_byte = sq(val_dev) / (val_dev < 0 ? sq_min : sq_max) * 0xFF; - const uint8_t pos_byte = 255 - neg_byte; - cmd.cmd(COLOR_RGB(pos_byte, pos_byte, 0xFF)); + const float val_dev = sq(VALUE(x, y) - val_mean); + uint8_t r = 0, b = 0; + //*(VALUE(x, y) < 0 ? &r : &b) = val_dev / sq_min * 0xFF; + if (VALUE(x, y) < 0) + r = val_dev / sq_min * 0xFF; + else + b = val_dev / sq_max * 0xFF; + cmd.cmd(COLOR_RGB(0xFF - b, 0xFF - b - r, 0xFF - r)); } cmd.cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y)))); } @@ -198,7 +175,7 @@ void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI:: } if (opts & USE_HIGHLIGHT) { - const uint8_t tag = mydata.highlightedTag; + const uint8_t tag = highlightedTag; xy_uint8_t pt; if (tagToPoint(tag, pt)) { cmd.cmd(COLOR_A(128)) @@ -211,184 +188,32 @@ void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI:: cmd.cmd(RESTORE_CONTEXT()); } -uint8_t BedMeshScreen::pointToTag(uint8_t x, uint8_t y) { - return y * (GRID_MAX_POINTS_X) + x + 10; +uint8_t BedMeshBase::pointToTag(uint8_t x, uint8_t y) { + return x >= 0 && x < GRID_MAX_POINTS_X && y >= 0 && y < GRID_MAX_POINTS_Y ? y * (GRID_MAX_POINTS_X) + x + 10 : 0; } -bool BedMeshScreen::tagToPoint(uint8_t tag, xy_uint8_t &pt) { +bool BedMeshBase::tagToPoint(uint8_t tag, xy_uint8_t &pt) { if (tag < 10) return false; pt.x = (tag - 10) % (GRID_MAX_POINTS_X); pt.y = (tag - 10) / (GRID_MAX_POINTS_X); return true; } -void BedMeshScreen::onEntry() { - mydata.allowEditing = true; - mydata.highlightedTag = 0; - mydata.zAdjustment = 0; - mydata.count = GRID_MAX_POINTS; - mydata.message = mydata.MSG_NONE; - BaseScreen::onEntry(); +void BedMeshBase::drawMeshBackground(CommandProcessor &cmd, int16_t x, int16_t y, int16_t w, int16_t h) { + cmd.cmd(COLOR_RGB(Theme::bed_mesh_shadow_rgb)); + _drawMesh(cmd, x, y, w, h, USE_POINTS | USE_TAGS, 0.1, 0, nullptr, nullptr); } -float BedMeshScreen::getHighlightedValue(bool nanAsZero) { - xy_uint8_t pt; - if (tagToPoint(mydata.highlightedTag, pt)) { - const float val = ExtUI::getMeshPoint(pt); - return (isnan(val) && nanAsZero) ? 0 : val; - } - return NAN; +void BedMeshBase::drawMeshForeground(CommandProcessor &cmd, int16_t x, int16_t y, int16_t w, int16_t h, mesh_getter_ptr func, void *data, uint8_t highlightedTag, float progress) { + constexpr float autoscale_max_amplitude = 0.03; + + cmd.cmd(COLOR_RGB(Theme::bed_mesh_lines_rgb)); + _drawMesh(cmd, x, y, w, h, + USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (progress > 0.95 ? USE_COLORS : 0), + autoscale_max_amplitude * progress, + highlightedTag, + func, data + ); } -void BedMeshScreen::setHighlightedValue(float value) { - xy_uint8_t pt; - if (tagToPoint(mydata.highlightedTag, pt)) - ExtUI::setMeshPoint(pt, value); -} - -void BedMeshScreen::moveToHighlightedValue() { - xy_uint8_t pt; - if (tagToPoint(mydata.highlightedTag, pt)) - ExtUI::moveToMeshPoint(pt, gaugeThickness + mydata.zAdjustment); -} - -void BedMeshScreen::adjustHighlightedValue(float increment) { - mydata.zAdjustment += increment; - moveToHighlightedValue(); -} - -void BedMeshScreen::saveAdjustedHighlightedValue() { - if (mydata.zAdjustment) { - BedMeshScreen::setHighlightedValue(BedMeshScreen::getHighlightedValue(true) + mydata.zAdjustment); - mydata.zAdjustment = 0; - } -} - -void BedMeshScreen::changeHighlightedValue(uint8_t tag) { - if (mydata.allowEditing) saveAdjustedHighlightedValue(); - mydata.highlightedTag = tag; - if (mydata.allowEditing) moveToHighlightedValue(); -} - -void BedMeshScreen::drawHighlightedPointValue() { - CommandProcessor cmd; - cmd.font(Theme::font_medium) - .colors(normal_btn) - .text(Z_LABEL_POS, GET_TEXT_F(MSG_MESH_EDIT_Z)) - .font(font_small); - - if (mydata.allowEditing) - draw_adjuster(cmd, Z_VALUE_POS, 2, getHighlightedValue(true) + mydata.zAdjustment, GET_TEXT_F(MSG_UNITS_MM), 4, 3); - else - draw_adjuster_value(cmd, Z_VALUE_POS, getHighlightedValue(true) + mydata.zAdjustment, GET_TEXT_F(MSG_UNITS_MM), 4, 3); - - cmd.colors(action_btn) - .tag(1).button(OKAY_POS, GET_TEXT_F(MSG_BUTTON_OKAY)) - .tag(0); - - switch (mydata.message) { - case mydata.MSG_MESH_COMPLETE: cmd.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_DONE)); break; - case mydata.MSG_MESH_INCOMPLETE: cmd.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_INCOMPLETE)); break; - default: break; - } -} - -void BedMeshScreen::onRedraw(draw_mode_t what) { - #define _INSET_POS(x,y,w,h) x + min(w,h)/10, y + min(w,h)/10, w - min(w,h)/5, h - min(w,h)/5 - #define INSET_POS(pos) _INSET_POS(pos) - - if (what & BACKGROUND) { - CommandProcessor cmd; - cmd.cmd(CLEAR_COLOR_RGB(bg_color)) - .cmd(CLEAR(true,true,true)); - - // Draw the shadow and tags - cmd.cmd(COLOR_RGB(Theme::bed_mesh_shadow_rgb)); - BedMeshScreen::drawMesh(INSET_POS(MESH_POS), nullptr, USE_POINTS | USE_TAGS); - cmd.cmd(COLOR_RGB(bg_text_enabled)); - } - - if (what & FOREGROUND) { - constexpr float autoscale_max_amplitude = 0.03; - const bool gotAllPoints = mydata.count >= GRID_MAX_POINTS; - if (gotAllPoints) { - drawHighlightedPointValue(); - } - CommandProcessor cmd; - cmd.cmd(COLOR_RGB(Theme::bed_mesh_lines_rgb)); - const float levelingProgress = sq(float(mydata.count) / GRID_MAX_POINTS); - BedMeshScreen::drawMesh(INSET_POS(MESH_POS), ExtUI::getMeshArray(), - USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (gotAllPoints ? USE_COLORS : 0), - autoscale_max_amplitude * levelingProgress - ); - } -} - -bool BedMeshScreen::onTouchEnd(uint8_t tag) { - constexpr float increment = 0.01; - switch (tag) { - case 1: - saveAdjustedHighlightedValue(); - injectCommands_P(PSTR("G29 S1")); - GOTO_PREVIOUS(); - return true; - case 2: adjustHighlightedValue(-increment); break; - case 3: adjustHighlightedValue( increment); break; - default: - if (tag >= 10) - changeHighlightedValue(tag); - else - return false; - } - return true; -} - -void BedMeshScreen::onMeshUpdate(const int8_t, const int8_t, const float) { - if (AT_SCREEN(BedMeshScreen)) - onRefresh(); -} - -void BedMeshScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) { - switch (state) { - case ExtUI::MESH_START: - mydata.allowEditing = false; - mydata.count = 0; - mydata.message = mydata.MSG_NONE; - break; - case ExtUI::MESH_FINISH: - if (mydata.count == GRID_MAX_POINTS && ExtUI::getMeshValid()) - mydata.message = mydata.MSG_MESH_COMPLETE; - else - mydata.message = mydata.MSG_MESH_INCOMPLETE; - mydata.count = GRID_MAX_POINTS; - break; - case ExtUI::PROBE_START: - mydata.highlightedTag = pointToTag(x, y); - break; - case ExtUI::PROBE_FINISH: - mydata.count++; - break; - } - BedMeshScreen::onMeshUpdate(x, y, 0); -} - -void BedMeshScreen::startMeshProbe() { - GOTO_SCREEN(BedMeshScreen); - mydata.allowEditing = false; - mydata.count = 0; - injectCommands_P(PSTR(BED_LEVELING_COMMANDS)); -} - -void BedMeshScreen::showMesh() { - GOTO_SCREEN(BedMeshScreen); - mydata.allowEditing = false; -} - -void BedMeshScreen::showMeshEditor() { - SpinnerDialogBox::enqueueAndWait_P(ExtUI::isMachineHomed() ? F("M420 S1") : F("G28\nM420 S1")); - // After the spinner, go to this screen. - current_screen.forget(); - PUSH_SCREEN(BedMeshScreen); -} - -#endif // FTDI_BED_MESH_SCREEN +#endif // FTDI_BED_MESH_BASE diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.h new file mode 100644 index 000000000..7cc92793f --- /dev/null +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_base.h @@ -0,0 +1,46 @@ +/******************* + * bed_mesh_base.h * + *******************/ + +/**************************************************************************** + * Written By Marcio Teixeira 2020 * + * * + * This program is free software: you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation, either version 3 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * To view a copy of the GNU General Public License, go to the following * + * location: . * + ****************************************************************************/ + +#pragma once + +#define FTDI_BED_MESH_BASE + +class BedMeshBase : public BaseScreen { + protected: + typedef float (*mesh_getter_ptr)(uint8_t x, uint8_t y, void *data); + + private: + enum MeshOpts { + USE_POINTS = 0x01, + USE_COLORS = 0x02, + USE_TAGS = 0x04, + USE_HIGHLIGHT = 0x08, + USE_AUTOSCALE = 0x10 + }; + + static void _drawMesh(CommandProcessor &, int16_t x, int16_t y, int16_t w, int16_t h, uint8_t opts, float autoscale_max, uint8_t highlightedTag, mesh_getter_ptr func, void *data); + + protected: + static void drawMeshForeground(CommandProcessor &cmd, int16_t x, int16_t y, int16_t w, int16_t h, mesh_getter_ptr func, void *data, uint8_t highlightedTag = 0, float progress = 1.0); + static void drawMeshBackground(CommandProcessor &cmd, int16_t x, int16_t y, int16_t w, int16_t h); + static uint8_t pointToTag(uint8_t x, uint8_t y); + static bool tagToPoint(uint8_t tag, xy_uint8_t &pt); +}; diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.cpp new file mode 100644 index 000000000..117ac0e45 --- /dev/null +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.cpp @@ -0,0 +1,186 @@ +/**************************** + * bed_mesh_edit_screen.cpp * + ****************************/ + +/**************************************************************************** + * Written By Marcio Teixeira 2020 * + * * + * This program is free software: you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation, either version 3 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * To view a copy of the GNU General Public License, go to the following * + * location: . * + ****************************************************************************/ + +#include "../config.h" +#include "screens.h" +#include "screen_data.h" + +#ifdef FTDI_BED_MESH_EDIT_SCREEN + +using namespace FTDI; +using namespace Theme; +using namespace ExtUI; + +constexpr static BedMeshEditScreenData &mydata = screen_data.BedMeshEditScreen; +constexpr static float gaugeThickness = 0.25; + +#if ENABLED(TOUCH_UI_PORTRAIT) + #define GRID_COLS 3 + #define GRID_ROWS 10 + + #define MESH_POS BTN_POS(1, 2), BTN_SIZE(3,5) + #define MESSAGE_POS BTN_POS(1, 7), BTN_SIZE(3,1) + #define Z_LABEL_POS BTN_POS(1, 8), BTN_SIZE(1,1) + #define Z_VALUE_POS BTN_POS(2, 8), BTN_SIZE(2,1) + #define BACK_POS BTN_POS(1,10), BTN_SIZE(2,1) + #define SAVE_POS BTN_POS(3,10), BTN_SIZE(1,1) +#else + #define GRID_COLS 5 + #define GRID_ROWS 5 + + #define MESH_POS BTN_POS(1,1), BTN_SIZE(3,5) + #define MESSAGE_POS BTN_POS(4,1), BTN_SIZE(2,1) + #define Z_LABEL_POS BTN_POS(4,2), BTN_SIZE(2,1) + #define Z_VALUE_POS BTN_POS(4,3), BTN_SIZE(2,1) + #define BACK_POS BTN_POS(4,5), BTN_SIZE(1,1) + #define SAVE_POS BTN_POS(5,5), BTN_SIZE(1,1) +#endif + +static float meshGetter(uint8_t x, uint8_t y, void*) { + xy_uint8_t pos; + pos.x = x; + pos.y = y; + return ExtUI::getMeshPoint(pos) + (mydata.highlight.x != -1 && mydata.highlight == pos ? mydata.zAdjustment : 0); +} + +void BedMeshEditScreen::onEntry() { + mydata.needSave = false; + mydata.highlight.x = -1; + mydata.zAdjustment = 0; + BaseScreen::onEntry(); +} + +float BedMeshEditScreen::getHighlightedValue() { + const float val = ExtUI::getMeshPoint(mydata.highlight); + return (isnan(val) ? 0 : val) + mydata.zAdjustment; +} + +void BedMeshEditScreen::setHighlightedValue(float value) { + ExtUI::setMeshPoint(mydata.highlight, value); +} + +void BedMeshEditScreen::moveToHighlightedValue() { + if (ExtUI::getMeshValid()) { + ExtUI::setLevelingActive(true); + ExtUI::moveToMeshPoint(mydata.highlight, gaugeThickness + mydata.zAdjustment); + } +} + +void BedMeshEditScreen::adjustHighlightedValue(float increment) { + if(mydata.highlight.x != -1) { + mydata.zAdjustment += increment; + moveToHighlightedValue(); + mydata.needSave = true; + } +} + +void BedMeshEditScreen::saveAdjustedHighlightedValue() { + if (mydata.zAdjustment && mydata.highlight.x != -1) { + setHighlightedValue(getHighlightedValue()); + mydata.zAdjustment = 0; + } +} + +bool BedMeshEditScreen::changeHighlightedValue(uint8_t tag) { + saveAdjustedHighlightedValue(); + if (tagToPoint(tag, mydata.highlight)) { + moveToHighlightedValue(); + return true; + } + return false; +} + +void BedMeshEditScreen::drawHighlightedPointValue() { + CommandProcessor cmd; + cmd.font(Theme::font_medium) + .colors(normal_btn) + .text(Z_LABEL_POS, GET_TEXT_F(MSG_MESH_EDIT_Z)) + .font(font_small); + if(mydata.highlight.x != -1) + draw_adjuster(cmd, Z_VALUE_POS, 3, getHighlightedValue(), GET_TEXT_F(MSG_UNITS_MM), 4, 3); + cmd.colors(mydata.needSave ? normal_btn : action_btn) + .tag(1).button(BACK_POS, GET_TEXT_F(MSG_BUTTON_BACK)) + .colors(mydata.needSave ? action_btn : normal_btn) + .enabled(mydata.needSave) + .tag(2).button(SAVE_POS, GET_TEXT_F(MSG_TOUCHMI_SAVE)); +} + +void BedMeshEditScreen::onRedraw(draw_mode_t what) { + #define _INSET_POS(x,y,w,h) x + min(w,h)/10, y + min(w,h)/10, w - min(w,h)/5, h - min(w,h)/5 + #define INSET_POS(pos) _INSET_POS(pos) + + CommandProcessor cmd; + + if (what & BACKGROUND) { + cmd.cmd(CLEAR_COLOR_RGB(bg_color)) + .cmd(CLEAR(true,true,true)); + drawMeshBackground(cmd, INSET_POS(MESH_POS)); + } + + if (what & FOREGROUND) { + drawHighlightedPointValue(); + drawMeshForeground(cmd, INSET_POS(MESH_POS), meshGetter, nullptr, pointToTag(mydata.highlight.x,mydata.highlight.y)); + } +} + +bool BedMeshEditScreen::onTouchHeld(uint8_t tag) { + constexpr float increment = 0.01; + switch (tag) { + case 3: adjustHighlightedValue(-increment); return true; + case 4: adjustHighlightedValue( increment); return true; + } + return false; +} + +bool BedMeshEditScreen::onTouchEnd(uint8_t tag) { + switch (tag) { + case 1: + // On Cancel, reload saved mesh, discarding changes + GOTO_PREVIOUS(); + injectCommands_P(PSTR("G29 L1")); + return true; + case 2: + saveAdjustedHighlightedValue(); + injectCommands_P(PSTR("G29 S1")); + mydata.needSave = false; + return true; + case 3: + case 4: + return onTouchHeld(tag); + default: return changeHighlightedValue(tag); + } + return true; +} + +void BedMeshEditScreen::show() { + // On entry, home if needed and save current mesh + if (!ExtUI::isMachineHomed()) { + SpinnerDialogBox::enqueueAndWait_P(F("G28\nG29 S1")); + // After the spinner, go to this screen. + current_screen.forget(); + PUSH_SCREEN(BedMeshEditScreen); + } else { + injectCommands_P(PSTR("G29 S1")); + GOTO_SCREEN(BedMeshEditScreen); + } +} + +#endif // FTDI_BED_MESH_EDIT_SCREEN diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.h similarity index 58% rename from Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.h rename to Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.h index 21a7a7372..62121941b 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.h +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_edit_screen.h @@ -1,6 +1,6 @@ -/********************* - * bed_mesh_screen.h * - *********************/ +/************************** + * bed_mesh_edit_screen.h * + *************************/ /**************************************************************************** * Written By Marcio Teixeira 2020 * @@ -21,49 +21,28 @@ #pragma once -#define FTDI_BED_MESH_SCREEN -#define FTDI_BED_MESH_SCREEN_CLASS BedMeshScreen +#define FTDI_BED_MESH_EDIT_SCREEN +#define FTDI_BED_MESH_EDIT_SCREEN_CLASS BedMeshEditScreen -struct BedMeshScreenData { - enum : uint8_t { - MSG_NONE, - MSG_MESH_COMPLETE, - MSG_MESH_INCOMPLETE - } message; - uint8_t count; - uint8_t highlightedTag; +struct BedMeshEditScreenData { + bool needSave; + xy_uint8_t highlight; float zAdjustment; - bool allowEditing; }; -class BedMeshScreen : public BaseScreen, public CachedScreen { +class BedMeshEditScreen : public BedMeshBase, public CachedScreen { private: - enum MeshOpts { - USE_POINTS = 0x01, - USE_COLORS = 0x02, - USE_TAGS = 0x04, - USE_HIGHLIGHT = 0x08, - USE_AUTOSCALE = 0x10 - }; - - static uint8_t pointToTag(uint8_t x, uint8_t y); - static bool tagToPoint(uint8_t tag, xy_uint8_t &pt); - static float getHighlightedValue(bool nanAsZero); + static float getHighlightedValue(); static void setHighlightedValue(float value); static void moveToHighlightedValue(); static void adjustHighlightedValue(float increment); static void saveAdjustedHighlightedValue(); - static void changeHighlightedValue(uint8_t tag); + static bool changeHighlightedValue(uint8_t tag); static void drawHighlightedPointValue(); - static void drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts, float autoscale_max = 0.1); public: - static void onMeshUpdate(const int8_t x, const int8_t y, const float val); - static void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t); static void onEntry(); static void onRedraw(draw_mode_t); + static bool onTouchHeld(uint8_t tag); static bool onTouchEnd(uint8_t tag); - - static void startMeshProbe(); - static void showMesh(); - static void showMeshEditor(); + static void show(); }; diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.cpp new file mode 100644 index 000000000..8321bd8bb --- /dev/null +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.cpp @@ -0,0 +1,172 @@ +/**************************** + * bed_mesh_view_screen.cpp * + ****************************/ + +/**************************************************************************** + * Written By Marcio Teixeira 2020 * + * * + * This program is free software: you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation, either version 3 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * To view a copy of the GNU General Public License, go to the following * + * location: . * + ****************************************************************************/ + +#include "../config.h" +#include "screens.h" +#include "screen_data.h" + +#ifdef FTDI_BED_MESH_VIEW_SCREEN + +using namespace FTDI; +using namespace Theme; +using namespace ExtUI; + +constexpr static BedMeshViewScreenData &mydata = screen_data.BedMeshViewScreen; +constexpr static float gaugeThickness = 0.25; + +#if ENABLED(TOUCH_UI_PORTRAIT) + #define GRID_COLS 3 + #define GRID_ROWS 10 + + #define MESH_POS BTN_POS(1, 2), BTN_SIZE(3,5) + #define MESSAGE_POS BTN_POS(1, 7), BTN_SIZE(3,1) + #define Z_LABEL_POS BTN_POS(1, 8), BTN_SIZE(1,1) + #define Z_VALUE_POS BTN_POS(2, 8), BTN_SIZE(2,1) + #define OKAY_POS BTN_POS(1,10), BTN_SIZE(3,1) +#else + #define GRID_COLS 5 + #define GRID_ROWS 5 + + #define MESH_POS BTN_POS(1,1), BTN_SIZE(3,5) + #define MESSAGE_POS BTN_POS(4,1), BTN_SIZE(2,1) + #define Z_LABEL_POS BTN_POS(4,2), BTN_SIZE(2,1) + #define Z_VALUE_POS BTN_POS(4,3), BTN_SIZE(2,1) + #define OKAY_POS BTN_POS(4,5), BTN_SIZE(2,1) +#endif + +static float meshGetter(uint8_t x, uint8_t y, void*) { + xy_uint8_t pos; + pos.x = x; + pos.y = y; + return ExtUI::getMeshPoint(pos); +} + +void BedMeshViewScreen::onEntry() { + mydata.highlight.x = -1; + mydata.count = GRID_MAX_POINTS; + mydata.message = nullptr; + BaseScreen::onEntry(); +} + +void BedMeshViewScreen::drawHighlightedPointValue() { + CommandProcessor cmd; + cmd.font(Theme::font_medium) + .colors(normal_btn) + .text(Z_LABEL_POS, GET_TEXT_F(MSG_MESH_EDIT_Z)) + .font(font_small); + + if(mydata.highlight.x != -1) + draw_adjuster_value(cmd, Z_VALUE_POS, ExtUI::getMeshPoint(mydata.highlight), GET_TEXT_F(MSG_UNITS_MM), 4, 3); + + cmd.colors(action_btn) + .tag(1).button(OKAY_POS, GET_TEXT_F(MSG_BUTTON_OKAY)) + .tag(0); + + if(mydata.message) cmd.text(MESSAGE_POS, mydata.message); +} + +void BedMeshViewScreen::onRedraw(draw_mode_t what) { + #define _INSET_POS(x,y,w,h) x + min(w,h)/10, y + min(w,h)/10, w - min(w,h)/5, h - min(w,h)/5 + #define INSET_POS(pos) _INSET_POS(pos) + + CommandProcessor cmd; + + if (what & BACKGROUND) { + cmd.cmd(CLEAR_COLOR_RGB(bg_color)) + .cmd(CLEAR(true,true,true)); + drawMeshBackground(cmd, INSET_POS(MESH_POS)); + } + + if (what & FOREGROUND) { + const float progress = sq(float(mydata.count) / GRID_MAX_POINTS); + if (progress >= 1.0) + drawHighlightedPointValue(); + drawMeshForeground(cmd, INSET_POS(MESH_POS), meshGetter, nullptr, pointToTag(mydata.highlight.x, mydata.highlight.y), progress); + } +} + +bool BedMeshViewScreen::onTouchEnd(uint8_t tag) { + switch (tag) { + case 1: GOTO_PREVIOUS(); return true; + default: return tagToPoint(tag, mydata.highlight); + } + return true; +} + +void BedMeshViewScreen::onMeshUpdate(const int8_t, const int8_t, const float) { + if (AT_SCREEN(BedMeshViewScreen)) { + onRefresh(); + ExtUI::yield(); + } +} + +void BedMeshViewScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) { + switch (state) { + case ExtUI::G29_START: + mydata.message = nullptr; + mydata.count = 0; + break; + case ExtUI::G29_FINISH: + if (mydata.count == GRID_MAX_POINTS && ExtUI::getMeshValid()) + mydata.message = GET_TEXT_F(MSG_BED_MAPPING_DONE); + else + mydata.message = GET_TEXT_F(MSG_BED_MAPPING_INCOMPLETE); + mydata.count = GRID_MAX_POINTS; + break; + case ExtUI::G26_START: + GOTO_SCREEN(BedMeshViewScreen); + mydata.message = nullptr; + mydata.count = 0; + break; + case ExtUI::G26_FINISH: + GOTO_SCREEN(StatusScreen); + break; + case ExtUI::G29_POINT_START: + case ExtUI::G26_POINT_START: + mydata.highlight.x = x; + mydata.highlight.y = y; + break; + case ExtUI::G29_POINT_FINISH: + case ExtUI::G26_POINT_FINISH: + mydata.count++; + break; + } + BedMeshViewScreen::onMeshUpdate(x, y, 0); +} + +void BedMeshViewScreen::doProbe() { + GOTO_SCREEN(BedMeshViewScreen); + mydata.count = 0; + injectCommands_P(PSTR(BED_LEVELING_COMMANDS)); +} + +void BedMeshViewScreen::doMeshValidation() { + mydata.count = 0; + GOTO_SCREEN(StatusScreen); + injectCommands_P(PSTR("G28 O\nM117 Heating...\nG26 R X0 Y0")); +} + +void BedMeshViewScreen::show() { + injectCommands_P(PSTR("G29 L1")); + GOTO_SCREEN(BedMeshViewScreen); +} + +#endif // FTDI_BED_MESH_VIEW_SCREEN diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.h new file mode 100644 index 000000000..0bb88f7f9 --- /dev/null +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_view_screen.h @@ -0,0 +1,48 @@ +/************************** + * bed_mesh_view_screen.h * + *************************/ + +/**************************************************************************** + * Written By Marcio Teixeira 2020 * + * * + * This program is free software: you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation, either version 3 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * To view a copy of the GNU General Public License, go to the following * + * location: . * + ****************************************************************************/ + +#pragma once + +#define FTDI_BED_MESH_VIEW_SCREEN +#define FTDI_BED_MESH_VIEW_SCREEN_CLASS BedMeshViewScreen + +struct BedMeshViewScreenData { + progmem_str message; + uint8_t count; + xy_uint8_t highlight; +}; + +class BedMeshViewScreen : public BedMeshBase, public CachedScreen { + private: + static float getHighlightedValue(); + static bool changeHighlightedValue(uint8_t tag); + static void drawHighlightedPointValue(); + public: + static void onMeshUpdate(const int8_t x, const int8_t y, const float val); + static void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t); + static void onEntry(); + static void onRedraw(draw_mode_t); + static bool onTouchEnd(uint8_t tag); + + static void doProbe(); + static void doMeshValidation(); + static void show(); +}; diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp index 7a540e131..ffdd69b2d 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/leveling_menu.cpp @@ -111,20 +111,17 @@ bool LevelingMenu::onTouchEnd(uint8_t tag) { #define BED_LEVELING_COMMANDS "G29" #endif #if ENABLED(AUTO_BED_LEVELING_UBL) - BedMeshScreen::startMeshProbe(); + BedMeshViewScreen::doProbe(); #else SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS)); #endif break; #if ENABLED(AUTO_BED_LEVELING_UBL) - case 4: BedMeshScreen::showMesh(); break; - case 5: BedMeshScreen::showMeshEditor(); break; + case 4: BedMeshViewScreen::show(); break; + case 5: BedMeshEditScreen::show(); break; #endif #if ENABLED(G26_MESH_VALIDATION) - case 6: - GOTO_SCREEN(StatusScreen); - injectCommands_P(PSTR("M117 Printing Test Pattern\nG28 O\nG26 R")); - break; + case 6: BedMeshViewScreen::doMeshValidation(); break; #endif #if ENABLED(BLTOUCH) case 7: injectCommands_P(PSTR("M280 P0 S60")); break; diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h index 06368f0ce..a5ef7155f 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h @@ -55,7 +55,8 @@ union screen_data_t { DECL_DATA_IF_INCLUDED(FTDI_CHANGE_FILAMENT_SCREEN) DECL_DATA_IF_INCLUDED(FTDI_FILES_SCREEN) DECL_DATA_IF_INCLUDED(FTDI_MOVE_AXIS_SCREEN) - DECL_DATA_IF_INCLUDED(FTDI_BED_MESH_SCREEN) + DECL_DATA_IF_INCLUDED(FTDI_BED_MESH_VIEW_SCREEN) + DECL_DATA_IF_INCLUDED(FTDI_BED_MESH_EDIT_SCREEN) DECL_DATA_IF_INCLUDED(FTDI_STRESS_TEST_SCREEN) DECL_DATA_IF_INCLUDED(FTDI_COCOA_PREHEAT_SCREEN) DECL_DATA_IF_INCLUDED(FTDI_COCOA_LOAD_CHOCOLATE_SCREEN) diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp index 889ed734c..f115aecbc 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp @@ -75,7 +75,8 @@ SCREEN_TABLE { DECL_SCREEN_IF_INCLUDED(FTDI_STEPPER_BUMP_SENSITIVITY_SCREEN) DECL_SCREEN_IF_INCLUDED(FTDI_LEVELING_MENU) DECL_SCREEN_IF_INCLUDED(FTDI_Z_OFFSET_SCREEN) - DECL_SCREEN_IF_INCLUDED(FTDI_BED_MESH_SCREEN) + DECL_SCREEN_IF_INCLUDED(FTDI_BED_MESH_VIEW_SCREEN) + DECL_SCREEN_IF_INCLUDED(FTDI_BED_MESH_EDIT_SCREEN) DECL_SCREEN_IF_INCLUDED(FTDI_NOZZLE_OFFSETS_SCREEN) DECL_SCREEN_IF_INCLUDED(FTDI_BACKLASH_COMP_SCREEN) DECL_SCREEN_IF_INCLUDED(FTDI_FEEDRATE_PERCENT_SCREEN) diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h index 7aca5800e..14b8197fb 100644 --- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h +++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h @@ -61,7 +61,8 @@ enum { ZOFFSET_SCREEN_CACHE, #endif #if HAS_MESH - BED_MESH_SCREEN_CACHE, + BED_MESH_VIEW_SCREEN_CACHE, + BED_MESH_EDIT_SCREEN_CACHE, #endif #endif #if ENABLED(BABYSTEPPING) @@ -206,7 +207,9 @@ enum { #include "z_offset_screen.h" #endif #if HAS_MESH - #include "bed_mesh_screen.h" + #include "bed_mesh_base.h" + #include "bed_mesh_view_screen.h" + #include "bed_mesh_edit_screen.h" #endif #endif diff --git a/Marlin/src/lcd/extui/ui_api.h b/Marlin/src/lcd/extui/ui_api.h index 24bf28464..c59fe0bd1 100644 --- a/Marlin/src/lcd/extui/ui_api.h +++ b/Marlin/src/lcd/extui/ui_api.h @@ -168,10 +168,14 @@ namespace ExtUI { inline void onMeshUpdate(const xy_int8_t &pos, const_float_t zval) { onMeshUpdate(pos.x, pos.y, zval); } typedef enum : uint8_t { - MESH_START, // Prior to start of probe - MESH_FINISH, // Following probe of all points - PROBE_START, // Beginning probe of grid location - PROBE_FINISH // Finished probe of grid location + G29_START, // Prior to start of probe + G29_FINISH, // Following probe of all points + G29_POINT_START, // Beginning probe of grid location + G29_POINT_FINISH, // Finished probe of grid location + G26_START, + G26_FINISH, + G26_POINT_START, + G26_POINT_FINISH } probe_state_t; void onMeshUpdate(const int8_t xpos, const int8_t ypos, probe_state_t state); inline void onMeshUpdate(const xy_int8_t &pos, probe_state_t state) { onMeshUpdate(pos.x, pos.y, state); }