Add Babystep Z graphic overlay

See PR #7593
This commit is contained in:
Scott Lahteine 2017-09-27 00:58:46 -05:00
parent 49c693c85b
commit ce1638e32f
34 changed files with 204 additions and 2 deletions

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@ -348,9 +348,10 @@ script:
- opt_set TEMP_SENSOR_0 1 - opt_set TEMP_SENSOR_0 1
- opt_set TEMP_SENSOR_1 5 - opt_set TEMP_SENSOR_1 5
- opt_set TEMP_SENSOR_BED 1 - opt_set TEMP_SENSOR_BED 1
- opt_enable ULTIMAKERCONTROLLER SDSUPPORT - opt_enable REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER SDSUPPORT
- opt_enable FILAMENT_WIDTH_SENSOR FILAMENT_LCD_DISPLAY - opt_enable FILAMENT_WIDTH_SENSOR FILAMENT_LCD_DISPLAY
- opt_enable FIX_MOUNTED_PROBE Z_SAFE_HOMING AUTO_BED_LEVELING_BILINEAR Z_MIN_PROBE_REPEATABILITY_TEST DEBUG_LEVELING_FEATURE - opt_enable FIX_MOUNTED_PROBE Z_SAFE_HOMING AUTO_BED_LEVELING_BILINEAR Z_MIN_PROBE_REPEATABILITY_TEST DEBUG_LEVELING_FEATURE
- opt_enable BABYSTEPPING BABYSTEP_XY BABYSTEP_ZPROBE_OFFSET BABYSTEP_ZPROBE_GFX_OVERLAY
- opt_enable PRINTCOUNTER NOZZLE_PARK_FEATURE NOZZLE_CLEAN_FEATURE PIDTEMPBED EEPROM_SETTINGS INCH_MODE_SUPPORT TEMPERATURE_UNITS_SUPPORT M100_FREE_MEMORY_WATCHER - opt_enable PRINTCOUNTER NOZZLE_PARK_FEATURE NOZZLE_CLEAN_FEATURE PIDTEMPBED EEPROM_SETTINGS INCH_MODE_SUPPORT TEMPERATURE_UNITS_SUPPORT M100_FREE_MEMORY_WATCHER
- opt_enable_adv ADVANCED_PAUSE_FEATURE LCD_INFO_MENU ARC_SUPPORT BEZIER_CURVE_SUPPORT EXPERIMENTAL_I2CBUS EXTENDED_CAPABILITIES_REPORT AUTO_REPORT_TEMPERATURES SDCARD_SORT_ALPHA - opt_enable_adv ADVANCED_PAUSE_FEATURE LCD_INFO_MENU ARC_SUPPORT BEZIER_CURVE_SUPPORT EXPERIMENTAL_I2CBUS EXTENDED_CAPABILITIES_REPORT AUTO_REPORT_TEMPERATURES SDCARD_SORT_ALPHA
- opt_set_adv I2C_SLAVE_ADDRESS 63 - opt_set_adv I2C_SLAVE_ADDRESS 63

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -608,6 +608,8 @@
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. #define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. #define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -604,6 +604,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -628,6 +628,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -617,6 +617,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -617,6 +617,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -617,6 +617,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -617,6 +617,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -622,6 +622,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -617,6 +617,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. #define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping. //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds. #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency. // Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif #endif
// @section extruder // @section extruder

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@ -305,6 +305,10 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
#error "MESH_BED_LEVELING and BABYSTEP_ZPROBE_OFFSET is not a valid combination" #error "MESH_BED_LEVELING and BABYSTEP_ZPROBE_OFFSET is not a valid combination"
#elif ENABLED(BABYSTEP_ZPROBE_OFFSET) && !HAS_BED_PROBE #elif ENABLED(BABYSTEP_ZPROBE_OFFSET) && !HAS_BED_PROBE
#error "BABYSTEP_ZPROBE_OFFSET requires a probe." #error "BABYSTEP_ZPROBE_OFFSET requires a probe."
#elif ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) && !ENABLED(DOGLCD)
#error "BABYSTEP_ZPROBE_GFX_OVERLAY requires a DOGLCD."
#elif ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) && !ENABLED(BABYSTEP_ZPROBE_OFFSET)
#error "BABYSTEP_ZPROBE_GFX_OVERLAY requires a BABYSTEP_ZPROBE_OFFSET."
#endif #endif
#endif #endif

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@ -419,4 +419,97 @@
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}; };
#endif // Extruders #endif // Extruders
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x07,0xf8,0x00, // 000001111111100000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x10,0x02,0x00, // 000100000000001000000000
0x20,0x01,0x00, // 001000000000000100000000
0x60,0x01,0x80, // 011000000000000100000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x03,0xe0, // 010000000000001111100000
0x40,0x01,0xc0, // 010000000000000111000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x00,0x00, // 010000000000000000000000
0x40,0x00,0x00, // 010000000000000000000000
0x60,0x00,0x00, // 011000000000000000000000
0x20,0x00,0x00, // 001000000000000000000000
0x10,0x00,0x00, // 000100000000000000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x07,0xf8,0x00 // 000001111111100000000000
};
const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x01,0xfe,0x00, // 000000011111111000000000
0x03,0x03,0x00, // 000000110000001100000000
0x04,0x00,0x80, // 000001000000000010000000
0x08,0x00,0x40, // 000010000000000001000000
0x18,0x00,0x60, // 000110000000000001100000
0x10,0x00,0x20, // 000100000000000000100000
0x7c,0x00,0x20, // 011111000000000000100000
0x38,0x00,0x20, // 001110000000000000100000
0x10,0x00,0x20, // 000100000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x60, // 000000000000000001100000
0x00,0x00,0x40, // 000000000000000001000000
0x00,0x00,0x80, // 000000000000000010000000
0x03,0x03,0x00, // 000000110000001100000000
0x01,0xfe,0x00 // 000000011111111000000000
};
const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x0F,0x00, // 000011110000
0x1F,0x80, // 000111111000
0x3F,0xC0, // 001111111100
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00 // 000001100000
};
const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x3F,0xC0, // 001111111100
0x1F,0x80, // 000111111000
0x0F,0x00, // 000011110000
0x06,0x00 // 000001100000
};
const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF // 111111111111111111111111
};
const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x7F,0x80, // 0111111110000000
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x3F,0x00, // 0011111100000000
0x1E,0x00, // 0001111000000000
0x0C,0x00 // 0000110000000000
};
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
#endif // HAS_TEMP_BED #endif // HAS_TEMP_BED

View File

@ -1025,6 +1025,46 @@ void kill_screen(const char* lcd_msg) {
#if ENABLED(BABYSTEP_ZPROBE_OFFSET) #if ENABLED(BABYSTEP_ZPROBE_OFFSET)
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
void _lcd_babystep_zoffset_overlay(const float in_zoffset) {
// Determine whether the user is raising or lowering the nozzle.
int8_t dir = 0;
static float old_zprobe_zoffset = 0;
if (in_zoffset != old_zprobe_zoffset) {
dir = (in_zoffset > old_zprobe_zoffset) ? 1 : -1;
old_zprobe_zoffset = in_zoffset;
}
#if ENABLED(BABYSTEP_ZPROBE_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp;
const unsigned char *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp;
const unsigned char *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
void lcd_babystep_zoffset() { void lcd_babystep_zoffset() {
if (lcd_clicked) { return lcd_goto_previous_menu_no_defer(); } if (lcd_clicked) { return lcd_goto_previous_menu_no_defer(); }
defer_return_to_status = true; defer_return_to_status = true;
@ -1044,8 +1084,12 @@ void kill_screen(const char* lcd_msg) {
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT; lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
} }
} }
if (lcdDrawUpdate) if (lcdDrawUpdate) {
lcd_implementation_drawedit(PSTR(MSG_ZPROBE_ZOFFSET), ftostr43sign(zprobe_zoffset)); lcd_implementation_drawedit(PSTR(MSG_ZPROBE_ZOFFSET), ftostr43sign(zprobe_zoffset));
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
_lcd_babystep_zoffset_overlay(zprobe_zoffset);
#endif
}
} }
#else // !BABYSTEP_ZPROBE_OFFSET #else // !BABYSTEP_ZPROBE_OFFSET