parent
aeec9ef76b
commit
cfca07852a
@ -29,11 +29,16 @@
|
|||||||
#include "../module/motion.h"
|
#include "../module/motion.h"
|
||||||
#include "../module/planner.h"
|
#include "../module/planner.h"
|
||||||
|
|
||||||
|
#ifdef BACKLASH_DISTANCE_MM
|
||||||
|
#if ENABLED(BACKLASH_GCODE)
|
||||||
|
float Backlash::distance_mm[XYZ] = BACKLASH_DISTANCE_MM;
|
||||||
|
#else
|
||||||
|
const float Backlash::distance_mm[XYZ] = BACKLASH_DISTANCE_MM;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
#if ENABLED(BACKLASH_GCODE)
|
#if ENABLED(BACKLASH_GCODE)
|
||||||
uint8_t Backlash::correction = (BACKLASH_CORRECTION) * 0xFF;
|
uint8_t Backlash::correction = (BACKLASH_CORRECTION) * 0xFF;
|
||||||
#ifdef BACKLASH_DISTANCE_MM
|
|
||||||
float Backlash::distance_mm[XYZ] = BACKLASH_DISTANCE_MM;
|
|
||||||
#endif
|
|
||||||
#ifdef BACKLASH_SMOOTHING_MM
|
#ifdef BACKLASH_SMOOTHING_MM
|
||||||
float Backlash::smoothing_mm = BACKLASH_SMOOTHING_MM;
|
float Backlash::smoothing_mm = BACKLASH_SMOOTHING_MM;
|
||||||
#endif
|
#endif
|
||||||
|
@ -26,11 +26,16 @@
|
|||||||
|
|
||||||
class Backlash {
|
class Backlash {
|
||||||
public:
|
public:
|
||||||
|
#ifdef BACKLASH_DISTANCE_MM
|
||||||
|
#if ENABLED(BACKLASH_GCODE)
|
||||||
|
static float distance_mm[XYZ];
|
||||||
|
#else
|
||||||
|
static const float distance_mm[XYZ];
|
||||||
|
//static constexpr float distance_mm[XYZ] = BACKLASH_DISTANCE_MM; // compiler barks at this
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
#if ENABLED(BACKLASH_GCODE)
|
#if ENABLED(BACKLASH_GCODE)
|
||||||
static uint8_t correction;
|
static uint8_t correction;
|
||||||
#ifdef BACKLASH_DISTANCE_MM
|
|
||||||
static float distance_mm[XYZ];
|
|
||||||
#endif
|
|
||||||
#ifdef BACKLASH_SMOOTHING_MM
|
#ifdef BACKLASH_SMOOTHING_MM
|
||||||
static float smoothing_mm;
|
static float smoothing_mm;
|
||||||
#endif
|
#endif
|
||||||
@ -38,9 +43,6 @@ public:
|
|||||||
static inline float get_correction() { return float(ui8_to_percent(correction)) / 100.0f; }
|
static inline float get_correction() { return float(ui8_to_percent(correction)) / 100.0f; }
|
||||||
#else
|
#else
|
||||||
static constexpr uint8_t correction = (BACKLASH_CORRECTION) * 0xFF;
|
static constexpr uint8_t correction = (BACKLASH_CORRECTION) * 0xFF;
|
||||||
#ifdef BACKLASH_DISTANCE_MM
|
|
||||||
static constexpr float distance_mm[XYZ] = BACKLASH_DISTANCE_MM;
|
|
||||||
#endif
|
|
||||||
#ifdef BACKLASH_SMOOTHING_MM
|
#ifdef BACKLASH_SMOOTHING_MM
|
||||||
static constexpr float smoothing_mm = BACKLASH_SMOOTHING_MM;
|
static constexpr float smoothing_mm = BACKLASH_SMOOTHING_MM;
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user