Fix for the PR #4379 (Additional logging of do_blocking_move_to)
・Remove unneeded PSTR()
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@ -1677,7 +1677,7 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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set_destination_to_current(); // sync destination at the start
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("set_destination_to_current"), destination);
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if (DEBUGGING(LEVELING)) DEBUG_POS("set_destination_to_current", destination);
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#endif
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// when in the danger zone
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@ -1688,7 +1688,7 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("danger zone move"), current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("danger zone move", current_position);
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#endif
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return;
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}
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@ -1696,7 +1696,7 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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destination[Z_AXIS] = delta_clip_start_height;
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("zone border move"), current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("zone border move", current_position);
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#endif
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}
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}
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@ -1705,7 +1705,7 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("z raise move"), current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("z raise move", current_position);
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#endif
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}
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@ -1713,14 +1713,14 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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destination[Y_AXIS] = y;
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prepare_move_to_destination(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("xy move"), current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("xy move", current_position);
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#endif
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if (z < current_position[Z_AXIS]) { // lowering?
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("z lower move"), current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("z lower move", current_position);
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#endif
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}
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