Fix up ubl_motion indentation
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@ -23,23 +23,23 @@
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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#include "../bedlevel.h"
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#include "../../../module/planner.h"
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#include "../../../module/stepper.h"
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#include "../../../module/motion.h"
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#include "../bedlevel.h"
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#include "../../../module/planner.h"
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#include "../../../module/stepper.h"
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#include "../../../module/motion.h"
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#if ENABLED(DELTA)
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#include "../../../module/delta.h"
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#endif
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#if ENABLED(DELTA)
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#include "../../../module/delta.h"
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#endif
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#include "../../../Marlin.h"
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#include <math.h>
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#include "../../../Marlin.h"
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#include <math.h>
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#if AVR_AT90USB1286_FAMILY // Teensyduino & Printrboard IDE extensions have compile errors without this
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inline void set_current_from_destination() { COPY(current_position, destination); }
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#else
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extern void set_current_from_destination();
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#endif
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#if AVR_AT90USB1286_FAMILY // Teensyduino & Printrboard IDE extensions have compile errors without this
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inline void set_current_from_destination() { COPY(current_position, destination); }
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#else
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extern void set_current_from_destination();
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#endif
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#if !UBL_SEGMENTED
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@ -409,220 +409,220 @@
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#else // UBL_SEGMENTED
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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static float scara_feed_factor, scara_oldA, scara_oldB;
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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static float scara_feed_factor, scara_oldA, scara_oldB;
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#endif
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// We don't want additional apply_leveling() performed by regular buffer_line or buffer_line_kinematic,
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// so we call buffer_segment directly here. Per-segmented leveling and kinematics performed first.
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inline void _O2 ubl_buffer_segment_raw(const float (&in_raw)[XYZE], const float &fr) {
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#if ENABLED(SKEW_CORRECTION)
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float raw[XYZE] = { in_raw[X_AXIS], in_raw[Y_AXIS], in_raw[Z_AXIS] };
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planner.skew(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS]);
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#else
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const float (&raw)[XYZE] = in_raw;
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#endif
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// We don't want additional apply_leveling() performed by regular buffer_line or buffer_line_kinematic,
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// so we call buffer_segment directly here. Per-segmented leveling and kinematics performed first.
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#if ENABLED(DELTA) // apply delta inverse_kinematics
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inline void _O2 ubl_buffer_segment_raw(const float (&in_raw)[XYZE], const float &fr) {
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DELTA_RAW_IK();
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planner.buffer_segment(delta[A_AXIS], delta[B_AXIS], delta[C_AXIS], in_raw[E_AXIS], fr, active_extruder);
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#if ENABLED(SKEW_CORRECTION)
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float raw[XYZE] = { in_raw[X_AXIS], in_raw[Y_AXIS], in_raw[Z_AXIS] };
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planner.skew(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS]);
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#else
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const float (&raw)[XYZE] = in_raw;
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#endif
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#elif IS_SCARA // apply scara inverse_kinematics (should be changed to save raw->logical->raw)
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#if ENABLED(DELTA) // apply delta inverse_kinematics
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inverse_kinematics(raw); // this writes delta[ABC] from raw[XYZE]
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// should move the feedrate scaling to scara inverse_kinematics
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DELTA_RAW_IK();
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planner.buffer_segment(delta[A_AXIS], delta[B_AXIS], delta[C_AXIS], in_raw[E_AXIS], fr, active_extruder);
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const float adiff = FABS(delta[A_AXIS] - scara_oldA),
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bdiff = FABS(delta[B_AXIS] - scara_oldB);
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scara_oldA = delta[A_AXIS];
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scara_oldB = delta[B_AXIS];
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float s_feedrate = max(adiff, bdiff) * scara_feed_factor;
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#elif IS_SCARA // apply scara inverse_kinematics (should be changed to save raw->logical->raw)
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planner.buffer_segment(delta[A_AXIS], delta[B_AXIS], delta[C_AXIS], in_raw[E_AXIS], s_feedrate, active_extruder);
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inverse_kinematics(raw); // this writes delta[ABC] from raw[XYZE]
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// should move the feedrate scaling to scara inverse_kinematics
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const float adiff = FABS(delta[A_AXIS] - scara_oldA),
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bdiff = FABS(delta[B_AXIS] - scara_oldB);
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scara_oldA = delta[A_AXIS];
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scara_oldB = delta[B_AXIS];
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float s_feedrate = max(adiff, bdiff) * scara_feed_factor;
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planner.buffer_segment(delta[A_AXIS], delta[B_AXIS], delta[C_AXIS], in_raw[E_AXIS], s_feedrate, active_extruder);
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#else // CARTESIAN
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planner.buffer_segment(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS], in_raw[E_AXIS], fr, active_extruder);
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#endif
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}
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#if IS_SCARA
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#define DELTA_SEGMENT_MIN_LENGTH 0.25 // SCARA minimum segment size is 0.25mm
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#elif ENABLED(DELTA)
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#define DELTA_SEGMENT_MIN_LENGTH 0.10 // mm (still subject to DELTA_SEGMENTS_PER_SECOND)
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#else // CARTESIAN
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#ifdef LEVELED_SEGMENT_LENGTH
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#define DELTA_SEGMENT_MIN_LENGTH LEVELED_SEGMENT_LENGTH
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#else
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#define DELTA_SEGMENT_MIN_LENGTH 1.00 // mm (similar to G2/G3 arc segmentation)
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#endif
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planner.buffer_segment(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS], in_raw[E_AXIS], fr, active_extruder);
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#endif
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}
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#if IS_SCARA
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#define DELTA_SEGMENT_MIN_LENGTH 0.25 // SCARA minimum segment size is 0.25mm
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#elif ENABLED(DELTA)
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#define DELTA_SEGMENT_MIN_LENGTH 0.10 // mm (still subject to DELTA_SEGMENTS_PER_SECOND)
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#else // CARTESIAN
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#ifdef LEVELED_SEGMENT_LENGTH
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#define DELTA_SEGMENT_MIN_LENGTH LEVELED_SEGMENT_LENGTH
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#else
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#define DELTA_SEGMENT_MIN_LENGTH 1.00 // mm (similar to G2/G3 arc segmentation)
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#endif
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#endif
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/**
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* Prepare a segmented linear move for DELTA/SCARA/CARTESIAN with UBL and FADE semantics.
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* This calls planner.buffer_segment multiple times for small incremental moves.
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* Returns true if did NOT move, false if moved (requires current_position update).
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*/
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bool _O2 unified_bed_leveling::prepare_segmented_line_to(const float (&rtarget)[XYZE], const float &feedrate) {
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if (!position_is_reachable(rtarget[X_AXIS], rtarget[Y_AXIS])) // fail if moving outside reachable boundary
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return true; // did not move, so current_position still accurate
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const float total[XYZE] = {
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rtarget[X_AXIS] - current_position[X_AXIS],
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rtarget[Y_AXIS] - current_position[Y_AXIS],
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rtarget[Z_AXIS] - current_position[Z_AXIS],
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rtarget[E_AXIS] - current_position[E_AXIS]
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};
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const float cartesian_xy_mm = HYPOT(total[X_AXIS], total[Y_AXIS]); // total horizontal xy distance
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#if IS_KINEMATIC
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const float seconds = cartesian_xy_mm / feedrate; // seconds to move xy distance at requested rate
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uint16_t segments = lroundf(delta_segments_per_second * seconds), // preferred number of segments for distance @ feedrate
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seglimit = lroundf(cartesian_xy_mm * (1.0 / (DELTA_SEGMENT_MIN_LENGTH))); // number of segments at minimum segment length
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NOMORE(segments, seglimit); // limit to minimum segment length (fewer segments)
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#else
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uint16_t segments = lroundf(cartesian_xy_mm * (1.0 / (DELTA_SEGMENT_MIN_LENGTH))); // cartesian fixed segment length
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#endif
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/**
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* Prepare a segmented linear move for DELTA/SCARA/CARTESIAN with UBL and FADE semantics.
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* This calls planner.buffer_segment multiple times for small incremental moves.
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* Returns true if did NOT move, false if moved (requires current_position update).
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*/
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NOLESS(segments, 1); // must have at least one segment
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const float inv_segments = 1.0 / segments; // divide once, multiply thereafter
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bool _O2 unified_bed_leveling::prepare_segmented_line_to(const float (&rtarget)[XYZE], const float &feedrate) {
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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scara_feed_factor = cartesian_xy_mm * inv_segments * feedrate;
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scara_oldA = stepper.get_axis_position_degrees(A_AXIS);
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scara_oldB = stepper.get_axis_position_degrees(B_AXIS);
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#endif
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if (!position_is_reachable(rtarget[X_AXIS], rtarget[Y_AXIS])) // fail if moving outside reachable boundary
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return true; // did not move, so current_position still accurate
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const float diff[XYZE] = {
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total[X_AXIS] * inv_segments,
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total[Y_AXIS] * inv_segments,
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total[Z_AXIS] * inv_segments,
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total[E_AXIS] * inv_segments
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};
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const float total[XYZE] = {
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rtarget[X_AXIS] - current_position[X_AXIS],
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rtarget[Y_AXIS] - current_position[Y_AXIS],
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rtarget[Z_AXIS] - current_position[Z_AXIS],
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rtarget[E_AXIS] - current_position[E_AXIS]
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};
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// Note that E segment distance could vary slightly as z mesh height
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// changes for each segment, but small enough to ignore.
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const float cartesian_xy_mm = HYPOT(total[X_AXIS], total[Y_AXIS]); // total horizontal xy distance
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float raw[XYZE] = {
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current_position[X_AXIS],
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current_position[Y_AXIS],
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current_position[Z_AXIS],
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current_position[E_AXIS]
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};
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#if IS_KINEMATIC
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const float seconds = cartesian_xy_mm / feedrate; // seconds to move xy distance at requested rate
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uint16_t segments = lroundf(delta_segments_per_second * seconds), // preferred number of segments for distance @ feedrate
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seglimit = lroundf(cartesian_xy_mm * (1.0 / (DELTA_SEGMENT_MIN_LENGTH))); // number of segments at minimum segment length
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NOMORE(segments, seglimit); // limit to minimum segment length (fewer segments)
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#else
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uint16_t segments = lroundf(cartesian_xy_mm * (1.0 / (DELTA_SEGMENT_MIN_LENGTH))); // cartesian fixed segment length
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#endif
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NOLESS(segments, 1); // must have at least one segment
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const float inv_segments = 1.0 / segments; // divide once, multiply thereafter
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#if IS_SCARA // scale the feed rate from mm/s to degrees/s
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scara_feed_factor = cartesian_xy_mm * inv_segments * feedrate;
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scara_oldA = stepper.get_axis_position_degrees(A_AXIS);
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scara_oldB = stepper.get_axis_position_degrees(B_AXIS);
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#endif
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const float diff[XYZE] = {
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total[X_AXIS] * inv_segments,
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total[Y_AXIS] * inv_segments,
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total[Z_AXIS] * inv_segments,
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total[E_AXIS] * inv_segments
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};
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// Note that E segment distance could vary slightly as z mesh height
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// changes for each segment, but small enough to ignore.
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float raw[XYZE] = {
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current_position[X_AXIS],
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current_position[Y_AXIS],
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current_position[Z_AXIS],
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current_position[E_AXIS]
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};
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// Only compute leveling per segment if ubl active and target below z_fade_height.
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if (!planner.leveling_active || !planner.leveling_active_at_z(rtarget[Z_AXIS])) { // no mesh leveling
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while (--segments) {
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LOOP_XYZE(i) raw[i] += diff[i];
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ubl_buffer_segment_raw(raw, feedrate);
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}
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ubl_buffer_segment_raw(rtarget, feedrate);
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return false; // moved but did not set_current_from_destination();
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// Only compute leveling per segment if ubl active and target below z_fade_height.
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if (!planner.leveling_active || !planner.leveling_active_at_z(rtarget[Z_AXIS])) { // no mesh leveling
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while (--segments) {
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LOOP_XYZE(i) raw[i] += diff[i];
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ubl_buffer_segment_raw(raw, feedrate);
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}
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// Otherwise perform per-segment leveling
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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const float fade_scaling_factor = planner.fade_scaling_factor_for_z(rtarget[Z_AXIS]);
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#endif
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// increment to first segment destination
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LOOP_XYZE(i) raw[i] += diff[i];
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for(;;) { // for each mesh cell encountered during the move
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// Compute mesh cell invariants that remain constant for all segments within cell.
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// Note for cell index, if point is outside the mesh grid (in MESH_INSET perimeter)
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// the bilinear interpolation from the adjacent cell within the mesh will still work.
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// Inner loop will exit each time (because out of cell bounds) but will come back
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// in top of loop and again re-find same adjacent cell and use it, just less efficient
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// for mesh inset area.
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int8_t cell_xi = (raw[X_AXIS] - (MESH_MIN_X)) * (1.0 / (MESH_X_DIST)),
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cell_yi = (raw[Y_AXIS] - (MESH_MIN_Y)) * (1.0 / (MESH_X_DIST));
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cell_xi = constrain(cell_xi, 0, (GRID_MAX_POINTS_X) - 1);
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cell_yi = constrain(cell_yi, 0, (GRID_MAX_POINTS_Y) - 1);
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const float x0 = mesh_index_to_xpos(cell_xi), // 64 byte table lookup avoids mul+add
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y0 = mesh_index_to_ypos(cell_yi);
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float z_x0y0 = z_values[cell_xi ][cell_yi ], // z at lower left corner
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z_x1y0 = z_values[cell_xi+1][cell_yi ], // z at upper left corner
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z_x0y1 = z_values[cell_xi ][cell_yi+1], // z at lower right corner
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z_x1y1 = z_values[cell_xi+1][cell_yi+1]; // z at upper right corner
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if (isnan(z_x0y0)) z_x0y0 = 0; // ideally activating planner.leveling_active (G29 A)
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if (isnan(z_x1y0)) z_x1y0 = 0; // should refuse if any invalid mesh points
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if (isnan(z_x0y1)) z_x0y1 = 0; // in order to avoid isnan tests per cell,
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if (isnan(z_x1y1)) z_x1y1 = 0; // thus guessing zero for undefined points
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float cx = raw[X_AXIS] - x0, // cell-relative x and y
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cy = raw[Y_AXIS] - y0;
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const float z_xmy0 = (z_x1y0 - z_x0y0) * (1.0 / (MESH_X_DIST)), // z slope per x along y0 (lower left to lower right)
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z_xmy1 = (z_x1y1 - z_x0y1) * (1.0 / (MESH_X_DIST)); // z slope per x along y1 (upper left to upper right)
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float z_cxy0 = z_x0y0 + z_xmy0 * cx; // z height along y0 at cx (changes for each cx in cell)
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const float z_cxy1 = z_x0y1 + z_xmy1 * cx, // z height along y1 at cx
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z_cxyd = z_cxy1 - z_cxy0; // z height difference along cx from y0 to y1
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float z_cxym = z_cxyd * (1.0 / (MESH_Y_DIST)); // z slope per y along cx from y0 to y1 (changes for each cx in cell)
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// float z_cxcy = z_cxy0 + z_cxym * cy; // interpolated mesh z height along cx at cy (do inside the segment loop)
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// As subsequent segments step through this cell, the z_cxy0 intercept will change
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// and the z_cxym slope will change, both as a function of cx within the cell, and
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// each change by a constant for fixed segment lengths.
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const float z_sxy0 = z_xmy0 * diff[X_AXIS], // per-segment adjustment to z_cxy0
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z_sxym = (z_xmy1 - z_xmy0) * (1.0 / (MESH_Y_DIST)) * diff[X_AXIS]; // per-segment adjustment to z_cxym
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for(;;) { // for all segments within this mesh cell
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if (--segments == 0) // if this is last segment, use rtarget for exact
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COPY(raw, rtarget);
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const float z_cxcy = (z_cxy0 + z_cxym * cy) // interpolated mesh z height along cx at cy
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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* fade_scaling_factor // apply fade factor to interpolated mesh height
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#endif
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;
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const float z = raw[Z_AXIS];
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raw[Z_AXIS] += z_cxcy;
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ubl_buffer_segment_raw(raw, feedrate);
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raw[Z_AXIS] = z;
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if (segments == 0) // done with last segment
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return false; // did not set_current_from_destination()
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LOOP_XYZE(i) raw[i] += diff[i];
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cx += diff[X_AXIS];
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cy += diff[Y_AXIS];
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if (!WITHIN(cx, 0, MESH_X_DIST) || !WITHIN(cy, 0, MESH_Y_DIST)) // done within this cell, break to next
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break;
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// Next segment still within same mesh cell, adjust the per-segment
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// slope and intercept to compute next z height.
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z_cxy0 += z_sxy0; // adjust z_cxy0 by per-segment z_sxy0
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z_cxym += z_sxym; // adjust z_cxym by per-segment z_sxym
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} // segment loop
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} // cell loop
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ubl_buffer_segment_raw(rtarget, feedrate);
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return false; // moved but did not set_current_from_destination();
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}
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// Otherwise perform per-segment leveling
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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const float fade_scaling_factor = planner.fade_scaling_factor_for_z(rtarget[Z_AXIS]);
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#endif
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// increment to first segment destination
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LOOP_XYZE(i) raw[i] += diff[i];
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for(;;) { // for each mesh cell encountered during the move
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// Compute mesh cell invariants that remain constant for all segments within cell.
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// Note for cell index, if point is outside the mesh grid (in MESH_INSET perimeter)
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// the bilinear interpolation from the adjacent cell within the mesh will still work.
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// Inner loop will exit each time (because out of cell bounds) but will come back
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// in top of loop and again re-find same adjacent cell and use it, just less efficient
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// for mesh inset area.
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int8_t cell_xi = (raw[X_AXIS] - (MESH_MIN_X)) * (1.0 / (MESH_X_DIST)),
|
||||
cell_yi = (raw[Y_AXIS] - (MESH_MIN_Y)) * (1.0 / (MESH_X_DIST));
|
||||
|
||||
cell_xi = constrain(cell_xi, 0, (GRID_MAX_POINTS_X) - 1);
|
||||
cell_yi = constrain(cell_yi, 0, (GRID_MAX_POINTS_Y) - 1);
|
||||
|
||||
const float x0 = mesh_index_to_xpos(cell_xi), // 64 byte table lookup avoids mul+add
|
||||
y0 = mesh_index_to_ypos(cell_yi);
|
||||
|
||||
float z_x0y0 = z_values[cell_xi ][cell_yi ], // z at lower left corner
|
||||
z_x1y0 = z_values[cell_xi+1][cell_yi ], // z at upper left corner
|
||||
z_x0y1 = z_values[cell_xi ][cell_yi+1], // z at lower right corner
|
||||
z_x1y1 = z_values[cell_xi+1][cell_yi+1]; // z at upper right corner
|
||||
|
||||
if (isnan(z_x0y0)) z_x0y0 = 0; // ideally activating planner.leveling_active (G29 A)
|
||||
if (isnan(z_x1y0)) z_x1y0 = 0; // should refuse if any invalid mesh points
|
||||
if (isnan(z_x0y1)) z_x0y1 = 0; // in order to avoid isnan tests per cell,
|
||||
if (isnan(z_x1y1)) z_x1y1 = 0; // thus guessing zero for undefined points
|
||||
|
||||
float cx = raw[X_AXIS] - x0, // cell-relative x and y
|
||||
cy = raw[Y_AXIS] - y0;
|
||||
|
||||
const float z_xmy0 = (z_x1y0 - z_x0y0) * (1.0 / (MESH_X_DIST)), // z slope per x along y0 (lower left to lower right)
|
||||
z_xmy1 = (z_x1y1 - z_x0y1) * (1.0 / (MESH_X_DIST)); // z slope per x along y1 (upper left to upper right)
|
||||
|
||||
float z_cxy0 = z_x0y0 + z_xmy0 * cx; // z height along y0 at cx (changes for each cx in cell)
|
||||
|
||||
const float z_cxy1 = z_x0y1 + z_xmy1 * cx, // z height along y1 at cx
|
||||
z_cxyd = z_cxy1 - z_cxy0; // z height difference along cx from y0 to y1
|
||||
|
||||
float z_cxym = z_cxyd * (1.0 / (MESH_Y_DIST)); // z slope per y along cx from y0 to y1 (changes for each cx in cell)
|
||||
|
||||
// float z_cxcy = z_cxy0 + z_cxym * cy; // interpolated mesh z height along cx at cy (do inside the segment loop)
|
||||
|
||||
// As subsequent segments step through this cell, the z_cxy0 intercept will change
|
||||
// and the z_cxym slope will change, both as a function of cx within the cell, and
|
||||
// each change by a constant for fixed segment lengths.
|
||||
|
||||
const float z_sxy0 = z_xmy0 * diff[X_AXIS], // per-segment adjustment to z_cxy0
|
||||
z_sxym = (z_xmy1 - z_xmy0) * (1.0 / (MESH_Y_DIST)) * diff[X_AXIS]; // per-segment adjustment to z_cxym
|
||||
|
||||
for(;;) { // for all segments within this mesh cell
|
||||
|
||||
if (--segments == 0) // if this is last segment, use rtarget for exact
|
||||
COPY(raw, rtarget);
|
||||
|
||||
const float z_cxcy = (z_cxy0 + z_cxym * cy) // interpolated mesh z height along cx at cy
|
||||
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
||||
* fade_scaling_factor // apply fade factor to interpolated mesh height
|
||||
#endif
|
||||
;
|
||||
|
||||
const float z = raw[Z_AXIS];
|
||||
raw[Z_AXIS] += z_cxcy;
|
||||
ubl_buffer_segment_raw(raw, feedrate);
|
||||
raw[Z_AXIS] = z;
|
||||
|
||||
if (segments == 0) // done with last segment
|
||||
return false; // did not set_current_from_destination()
|
||||
|
||||
LOOP_XYZE(i) raw[i] += diff[i];
|
||||
|
||||
cx += diff[X_AXIS];
|
||||
cy += diff[Y_AXIS];
|
||||
|
||||
if (!WITHIN(cx, 0, MESH_X_DIST) || !WITHIN(cy, 0, MESH_Y_DIST)) // done within this cell, break to next
|
||||
break;
|
||||
|
||||
// Next segment still within same mesh cell, adjust the per-segment
|
||||
// slope and intercept to compute next z height.
|
||||
|
||||
z_cxy0 += z_sxy0; // adjust z_cxy0 by per-segment z_sxy0
|
||||
z_cxym += z_sxym; // adjust z_cxym by per-segment z_sxym
|
||||
|
||||
} // segment loop
|
||||
} // cell loop
|
||||
}
|
||||
|
||||
#endif // UBL_SEGMENTED
|
||||
|
||||
#endif // AUTO_BED_LEVELING_UBL
|
||||
|
Loading…
Reference in New Issue
Block a user