Accurate bed leveling: x loop inside y and zigzag motion

This commit is contained in:
Francesco Santini 2013-12-13 10:31:19 +01:00
parent 5bde7fcb28
commit da2a6f9a31

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@ -1368,10 +1368,26 @@ void process_commands()
int probePointCounter = 0;
bool zig = true;
for (int xProbe=LEFT_PROBE_BED_POSITION; xProbe <= RIGHT_PROBE_BED_POSITION; xProbe += xGridSpacing)
{
for (int yProbe=FRONT_PROBE_BED_POSITION; yProbe <= BACK_PROBE_BED_POSITION; yProbe += yGridSpacing)
{
int xProbe, xInc;
if (zig)
{
xProbe = LEFT_PROBE_BED_POSITION;
//xEnd = RIGHT_PROBE_BED_POSITION;
xInc = xGridSpacing;
zig = false;
} else // zag
{
xProbe = RIGHT_PROBE_BED_POSITION;
//xEnd = LEFT_PROBE_BED_POSITION;
xInc = -xGridSpacing;
zig = true;
}
for (int xCount=0; xCount < ACCURATE_BED_LEVELING_POINTS; xCount++)
{
if (probePointCounter == 0)
{
@ -1403,6 +1419,7 @@ void process_commands()
eqnAMatrix[probePointCounter + 1*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = yProbe;
eqnAMatrix[probePointCounter + 2*ACCURATE_BED_LEVELING_POINTS*ACCURATE_BED_LEVELING_POINTS] = 1;
probePointCounter++;
xProbe += xInc;
}
}
clean_up_after_endstop_move();