Made encoderPosition and quick_feedback dependant on NEWPANEL
where the hardware is available. Fix for #1873
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837ceb9abb
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@ -251,9 +251,10 @@ float raw_Ki, raw_Kd;
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static void lcd_goto_menu(menuFunc_t menu, const uint32_t encoder=0, const bool feedback=true) {
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static void lcd_goto_menu(menuFunc_t menu, const uint32_t encoder=0, const bool feedback=true) {
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if (currentMenu != menu) {
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if (currentMenu != menu) {
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currentMenu = menu;
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currentMenu = menu;
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encoderPosition = encoder;
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#if defined(NEWPANEL)
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if (feedback) lcd_quick_feedback();
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encoderPosition = encoder;
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if (feedback) lcd_quick_feedback();
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#endif
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// For LCD_PROGRESS_BAR re-initialize the custom characters
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// For LCD_PROGRESS_BAR re-initialize the custom characters
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#ifdef LCD_PROGRESS_BAR
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#ifdef LCD_PROGRESS_BAR
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lcd_set_custom_characters(menu == lcd_status_screen);
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lcd_set_custom_characters(menu == lcd_status_screen);
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@ -1259,7 +1260,9 @@ int lcd_strlen_P(const char *s) {
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}
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}
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void lcd_update() {
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void lcd_update() {
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static unsigned long timeoutToStatus = 0;
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#ifdef ULTIPANEL
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static unsigned long timeoutToStatus = 0;
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#endif
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#ifdef LCD_HAS_SLOW_BUTTONS
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#ifdef LCD_HAS_SLOW_BUTTONS
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slow_buttons = lcd_implementation_read_slow_buttons(); // buttons which take too long to read in interrupt context
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slow_buttons = lcd_implementation_read_slow_buttons(); // buttons which take too long to read in interrupt context
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