Adding in M48 to Pro/ProXT Leveling menu.
Fixing shadowed out level X axis on Pro/ProXT
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@ -97,7 +97,7 @@
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// Author info of this build printed to the host during boot and M115
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#define STRING_CONFIG_H_AUTHOR "Lulzbot" // Who made the changes.
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#define CUSTOM_VERSION_FILE Version.h // Path from the root directory (no quotes)
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#define LULZBOT_FW_VERSION "2.0.9.0.5"
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#define LULZBOT_FW_VERSION "2.0.9.0.6"
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/**
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* *** VENDORS PLEASE READ ***
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@ -1581,7 +1581,7 @@
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#elif ENABLED(Workhorse)
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#define PROBE_SAFE_POINT { -10, -10 }
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#elif ANY(TAZPro, TAZProXT)
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#define PROBE_SAFE_POINT { -9, -9 }
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#define PROBE_SAFE_POINT { -1, -9 }
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#endif
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// X and Y axis travel speed (mm/min) between probes
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@ -1661,9 +1661,7 @@
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#define Z_PROBE_OFFSET_RANGE_MAX 5
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// Enable the M48 repeatability test to test probe accuracy
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#if DISABLED(TAZPro, TAZProXT)
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#define Z_MIN_PROBE_REPEATABILITY_TEST
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#endif
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// Before deploy/stow pause for user confirmation
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//#define PAUSE_BEFORE_DEPLOY_STOW
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@ -4103,6 +4103,14 @@
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#define GANTRY_CALIBRATION_COMMANDS_POST "G28"
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#endif
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#if ANY(TAZPro,TAZProXT,Workhorse)
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#define X_LEVEL_SEQUENCE
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#endif
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#if defined (X_LEVEL_SEQUENCE)
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#if ANY(TAZPro,TAZProXT,Workhorse)
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#define LEVELING_COMMANDS "G28 Z\nM18 Z\nG4 P300\nG28 Z" //Homing to the top, disabling the Z motors for 300ms and then rehoming Z
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#endif
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#endif
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/**
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* Instant freeze / unfreeze functionality
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* Specified pin has pullup and connecting to ground will instantly pause motion.
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@ -40,7 +40,7 @@ using namespace Theme;
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#define LEVEL_AXIS_POS BTN_POS(1,2), BTN_SIZE(2,1)
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#define BED_MESH_TITLE_POS BTN_POS(1,3), BTN_SIZE(2,1)
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#define PROBE_BED_POS BTN_POS(1,4), BTN_SIZE(1,1)
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#define TEST_MESH_POS BTN_POS(2,4), BTN_SIZE(1,1)
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#define M48_TEST_POS BTN_POS(2,4), BTN_SIZE(1,1)
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#define SHOW_MESH_POS BTN_POS(1,5), BTN_SIZE(1,1)
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#define EDIT_MESH_POS BTN_POS(2,5), BTN_SIZE(1,1)
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#define BLTOUCH_TITLE_POS BTN_POS(1,6), BTN_SIZE(2,1)
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@ -54,7 +54,7 @@ using namespace Theme;
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#define LEVEL_AXIS_POS BTN_POS(1,2), BTN_SIZE(3,1)
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#define BED_MESH_TITLE_POS BTN_POS(1,3), BTN_SIZE(2,1)
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#define PROBE_BED_POS BTN_POS(1,4), BTN_SIZE(1,1)
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#define TEST_MESH_POS BTN_POS(2,4), BTN_SIZE(1,1)
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#define M48_TEST_POS BTN_POS(2,4), BTN_SIZE(1,1)
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#define SHOW_MESH_POS BTN_POS(1,5), BTN_SIZE(1,1)
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#define EDIT_MESH_POS BTN_POS(2,5), BTN_SIZE(1,1)
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#define BLTOUCH_TITLE_POS BTN_POS(3,3), BTN_SIZE(1,1)
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@ -81,12 +81,12 @@ void LevelingMenu::onRedraw(draw_mode_t what) {
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.text(BLTOUCH_TITLE_POS, GET_TEXT_F(MSG_BLTOUCH))
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#endif
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.font(font_medium).colors(normal_btn)
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.enabled(EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION))
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.enabled(ANY(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION,X_LEVEL_SEQUENCE))
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.tag(2).button(LEVEL_AXIS_POS, GET_TEXT_F(MSG_LEVEL_X_AXIS))
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.tag(3).button(PROBE_BED_POS, GET_TEXT_F(MSG_PROBE_BED))
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.enabled(ENABLED(Z_MIN_PROBE_REPEATABILITY_TEST)) //Taking over mesh view option due to using Bilinear leveling and not being able to edit the mesh
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.tag(4).button(M48_TEST_POS, GET_TEXT_F(MSG_M48_TEST))
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#if DISABLED (AUTO_BED_LEVELING_BILINEAR)
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.enabled(ENABLED(HAS_MESH))
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.tag(4).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH))
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.enabled(ENABLED(HAS_MESH))
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.tag(5).button(EDIT_MESH_POS, GET_TEXT_F(MSG_EDIT_MESH))
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.enabled(ENABLED(G26_MESH_VALIDATION))
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@ -106,6 +106,8 @@ bool LevelingMenu::onTouchEnd(uint8_t tag) {
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case 1: GOTO_PREVIOUS(); break;
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#if EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION)
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case 2: SpinnerDialogBox::enqueueAndWait_P(F("G34")); break;
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#else
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case 2: SpinnerDialogBox::enqueueAndWait_P(F(LEVELING_COMMANDS)); break;
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#endif
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case 3:
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#ifndef BED_LEVELING_COMMANDS
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@ -117,8 +119,8 @@ bool LevelingMenu::onTouchEnd(uint8_t tag) {
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SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
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#endif
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break;
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case 4: SpinnerDialogBox::enqueueAndWait_P(F("G28O\nM48")); break;
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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case 4: BedMeshViewScreen::show(); break;
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case 5: BedMeshEditScreen::show(); break;
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#endif
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#if ENABLED(G26_MESH_VALIDATION)
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