One fewer compare in _lcd_move_xyz

This commit is contained in:
Scott Lahteine 2018-04-17 16:03:15 -05:00
parent e05c825a05
commit e4acd2c40e

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@ -2931,14 +2931,16 @@ void kill_screen(const char* lcd_msg) {
const float diff = float((int32_t)encoderPosition) * move_menu_scale; const float diff = float((int32_t)encoderPosition) * move_menu_scale;
#if IS_KINEMATIC #if IS_KINEMATIC
manual_move_offset += diff; manual_move_offset += diff;
// Limit only when trying to move towards the limit if ((int32_t)encoderPosition < 0)
if ((int32_t)encoderPosition < 0) NOLESS(manual_move_offset, min - current_position[axis]); NOLESS(manual_move_offset, min - current_position[axis]);
if ((int32_t)encoderPosition > 0) NOMORE(manual_move_offset, max - current_position[axis]); else
NOMORE(manual_move_offset, max - current_position[axis]);
#else #else
current_position[axis] += diff; current_position[axis] += diff;
// Limit only when trying to move towards the limit if ((int32_t)encoderPosition < 0)
if ((int32_t)encoderPosition < 0) NOLESS(current_position[axis], min); NOLESS(current_position[axis], min);
if ((int32_t)encoderPosition > 0) NOMORE(current_position[axis], max); else
NOMORE(current_position[axis], max);
#endif #endif
manual_move_to_current(axis); manual_move_to_current(axis);