One fewer compare in _lcd_move_xyz
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@ -2931,14 +2931,16 @@ void kill_screen(const char* lcd_msg) {
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const float diff = float((int32_t)encoderPosition) * move_menu_scale;
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const float diff = float((int32_t)encoderPosition) * move_menu_scale;
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#if IS_KINEMATIC
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#if IS_KINEMATIC
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manual_move_offset += diff;
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manual_move_offset += diff;
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// Limit only when trying to move towards the limit
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if ((int32_t)encoderPosition < 0)
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if ((int32_t)encoderPosition < 0) NOLESS(manual_move_offset, min - current_position[axis]);
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NOLESS(manual_move_offset, min - current_position[axis]);
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if ((int32_t)encoderPosition > 0) NOMORE(manual_move_offset, max - current_position[axis]);
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else
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NOMORE(manual_move_offset, max - current_position[axis]);
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#else
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#else
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current_position[axis] += diff;
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current_position[axis] += diff;
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// Limit only when trying to move towards the limit
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if ((int32_t)encoderPosition < 0)
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if ((int32_t)encoderPosition < 0) NOLESS(current_position[axis], min);
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NOLESS(current_position[axis], min);
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if ((int32_t)encoderPosition > 0) NOMORE(current_position[axis], max);
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else
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NOMORE(current_position[axis], max);
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#endif
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#endif
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manual_move_to_current(axis);
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manual_move_to_current(axis);
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