Watch idle() depth over 5
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@ -709,6 +709,10 @@ inline void manage_inactivity(const bool ignore_stepper_queue=false) {
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* - Handle Joystick jogging
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* - Handle Joystick jogging
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*/
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*/
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void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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#if ENABLED(MARLIN_DEV_MODE)
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static uint8_t idle_depth = 0;
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if (++idle_depth > 5) SERIAL_ECHOLNPAIR("idle() call depth: ", int(idle_depth));
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#endif
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// Core Marlin activities
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// Core Marlin activities
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manage_inactivity(TERN_(ADVANCED_PAUSE_FEATURE, no_stepper_sleep));
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manage_inactivity(TERN_(ADVANCED_PAUSE_FEATURE, no_stepper_sleep));
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@ -720,7 +724,7 @@ void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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TERN_(MAX7219_DEBUG, max7219.idle_tasks());
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TERN_(MAX7219_DEBUG, max7219.idle_tasks());
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// Return if setup() isn't completed
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// Return if setup() isn't completed
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if (marlin_state == MF_INITIALIZING) return;
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if (marlin_state == MF_INITIALIZING) goto IDLE_DONE;
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// Handle filament runout sensors
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// Handle filament runout sensors
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TERN_(HAS_FILAMENT_SENSOR, runout.run());
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TERN_(HAS_FILAMENT_SENSOR, runout.run());
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@ -764,6 +768,7 @@ void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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// Run i2c Position Encoders
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// Run i2c Position Encoders
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#if ENABLED(I2C_POSITION_ENCODERS)
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#if ENABLED(I2C_POSITION_ENCODERS)
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{
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static millis_t i2cpem_next_update_ms;
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static millis_t i2cpem_next_update_ms;
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if (planner.has_blocks_queued()) {
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if (planner.has_blocks_queued()) {
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const millis_t ms = millis();
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const millis_t ms = millis();
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@ -772,6 +777,7 @@ void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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i2cpem_next_update_ms = ms + I2CPE_MIN_UPD_TIME_MS;
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i2cpem_next_update_ms = ms + I2CPE_MIN_UPD_TIME_MS;
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}
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}
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}
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}
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}
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#endif
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#endif
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// Auto-report Temperatures / SD Status
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// Auto-report Temperatures / SD Status
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@ -793,6 +799,10 @@ void idle(TERN_(ADVANCED_PAUSE_FEATURE, bool no_stepper_sleep/*=false*/)) {
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// Update the LVGL interface
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// Update the LVGL interface
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TERN_(HAS_TFT_LVGL_UI, LV_TASK_HANDLER());
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TERN_(HAS_TFT_LVGL_UI, LV_TASK_HANDLER());
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IDLE_DONE:
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TERN_(MARLIN_DEV_MODE, idle_depth--);
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return;
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}
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}
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/**
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/**
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