MBL: Fix for negative x/y positions
This commit is contained in:
parent
fe3122774a
commit
eb2746a34f
@ -519,10 +519,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_INSET 10 // Mesh inset margin on print area
|
||||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
|
||||||
#define MESH_MIN_Y 10
|
|
||||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
@ -24,6 +24,10 @@
|
|||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
|
|
||||||
|
#define MESH_MIN_X (X_MIN_POS + MESH_INSET)
|
||||||
|
#define MESH_MAX_X (X_MAX_POS - (MESH_INSET))
|
||||||
|
#define MESH_MIN_Y (Y_MIN_POS + MESH_INSET)
|
||||||
|
#define MESH_MAX_Y (Y_MAX_POS - (MESH_INSET))
|
||||||
#define MESH_X_DIST ((MESH_MAX_X - (MESH_MIN_X))/(MESH_NUM_X_POINTS - 1))
|
#define MESH_X_DIST ((MESH_MAX_X - (MESH_MIN_X))/(MESH_NUM_X_POINTS - 1))
|
||||||
#define MESH_Y_DIST ((MESH_MAX_Y - (MESH_MIN_Y))/(MESH_NUM_Y_POINTS - 1))
|
#define MESH_Y_DIST ((MESH_MAX_Y - (MESH_MIN_Y))/(MESH_NUM_Y_POINTS - 1))
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user