Fix FWRetract with positive z-moves during retracted state
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@ -3071,8 +3071,8 @@ static void homeaxis(const AxisEnum axis) {
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}
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}
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else {
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else {
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// If the height hasn't been altered, undo the Z hop
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// If the height hasn't been lowered, undo the Z hop
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if (retract_zlift > 0.01 && hop_height == current_position[Z_AXIS]) {
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if (retract_zlift > 0.01 && hop_height <= current_position[Z_AXIS]) {
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// Pretend current position is higher. Z will lower on the next move
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// Pretend current position is higher. Z will lower on the next move
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current_position[Z_AXIS] += retract_zlift;
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current_position[Z_AXIS] += retract_zlift;
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SYNC_PLAN_POSITION_KINEMATIC();
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SYNC_PLAN_POSITION_KINEMATIC();
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