Fix config regression

Fix bad commits from around db89fc03
This commit is contained in:
Ludy 2019-04-29 22:30:56 +02:00 committed by Scott Lahteine
parent cf3c746029
commit 8a6308b498
73 changed files with 0 additions and 365 deletions

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -1002,11 +1002,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -993,11 +993,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -1001,11 +1001,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -994,11 +994,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -1010,11 +1010,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -995,11 +995,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -996,11 +996,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -997,11 +997,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety

View File

@ -998,11 +998,6 @@
//#define MARLIN_INVADERS //#define MARLIN_INVADERS
//#define MARLIN_SNAKE //#define MARLIN_SNAKE
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#endif // HAS_GRAPHICAL_LCD #endif // HAS_GRAPHICAL_LCD
// @section safety // @section safety