Patch G29 no_action for A and Q
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@ -132,32 +132,40 @@
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*/
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*/
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void GcodeSuite::G29() {
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void GcodeSuite::G29() {
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#if ENABLED(DEBUG_LEVELING_FEATURE) || ENABLED(PROBE_MANUALLY)
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const bool seenQ = parser.seen('Q');
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#else
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constexpr bool seenQ = false;
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#endif
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// G29 Q is also available if debugging
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// G29 Q is also available if debugging
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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const bool query = parser.seen('Q');
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const uint8_t old_debug_flags = marlin_debug_flags;
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const uint8_t old_debug_flags = marlin_debug_flags;
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if (query) marlin_debug_flags |= DEBUG_LEVELING;
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if (seenQ) marlin_debug_flags |= DEBUG_LEVELING;
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if (DEBUGGING(LEVELING)) {
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if (DEBUGGING(LEVELING)) {
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DEBUG_POS(">>> G29", current_position);
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DEBUG_POS(">>> G29", current_position);
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log_machine_info();
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log_machine_info();
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}
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}
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marlin_debug_flags = old_debug_flags;
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marlin_debug_flags = old_debug_flags;
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#if DISABLED(PROBE_MANUALLY)
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#if DISABLED(PROBE_MANUALLY)
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if (query) return;
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if (seenQ) return;
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#endif
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#endif
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#endif
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#endif
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#if ENABLED(PROBE_MANUALLY)
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#if ENABLED(PROBE_MANUALLY)
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const bool seenA = parser.seen('A'), seenQ = parser.seen('Q'), no_action = seenA || seenQ;
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const bool seenA = parser.seen('A');
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#else
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constexpr bool seenA = false;
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#endif
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#endif
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const bool no_action = seenA || seenQ,
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faux =
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#if ENABLED(DEBUG_LEVELING_FEATURE) && DISABLED(PROBE_MANUALLY)
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#if ENABLED(DEBUG_LEVELING_FEATURE) && DISABLED(PROBE_MANUALLY)
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const bool faux = parser.boolval('C');
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parser.boolval('C')
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#elif ENABLED(PROBE_MANUALLY)
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const bool faux = no_action;
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#else
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#else
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bool constexpr faux = false;
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no_action
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#endif
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#endif
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;
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// Don't allow auto-leveling without homing first
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// Don't allow auto-leveling without homing first
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if (axis_unhomed_error()) return;
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if (axis_unhomed_error()) return;
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@ -388,7 +396,7 @@ void GcodeSuite::G29() {
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// Disable auto bed leveling during G29.
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// Disable auto bed leveling during G29.
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// Be formal so G29 can be done successively without G28.
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// Be formal so G29 can be done successively without G28.
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set_bed_leveling_enabled(false);
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if (!no_action) set_bed_leveling_enabled(false);
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#if HAS_BED_PROBE
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#if HAS_BED_PROBE
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// Deploy the probe. Probe will raise if needed.
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// Deploy the probe. Probe will raise if needed.
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